!=
Compare numbers for not-equal-to condition
Description
Compares two values to see if one value is not equal to a second. Outputs a 1 if the number is not equal to the comparison-number or 0 if it is equal to it.
Arguments
initial-comparison-value[int or float]
optional
Sets the initial value, to be compared with a number received in the left inlet. A float argument forces a float comparison.
Attributes
fuzzy[atom]: 0.
When non-zero, an epsilon value to use for fuzzy floating-point comparison. Note that this isn't an absolute tolerance value, but is scaled to accommodate relative error for very large and very small values. The word
When zero (default), standard floating-point comparison is used, which may cause apparently equal numbers to not be detected as such.
The fuzzy attribute is only available in floating-point mode (when the object is instantiated with a floating-point argument).
Common Box Attributes
annotation[symbol]
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background[int]: 0
Adds or removes the object from the patcher's background layer.
adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.
color[4 floats]
Sets the color for the object box outline.
fontface[int]
Sets the type style used by the object. The options are:
plain
bold
italic
bold italic
Possible values:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
fontname[symbol]
Sets the object's font.
fontsize[float]
Sets the object's font size (in points).
Possible values:
'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'
hint[symbol]
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick[int]: 0
Toggles whether an object ignores mouse clicks in a locked patcher.
jspainterfile[symbol]
You can override the default appearance of a user interface object by assigning a JavaScript file with code for painting the object. The file must be in the search path.
patching_rect[4 floats]: 0. 0. 100. 0.
Sets the position and size of the object in the patcher window.
position[2 floats]
write-only
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation[int]: 0
Sets whether an object belongs to the patcher's presentation.
presentation_rect[4 floats]: 0. 0. 0. 0.
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect[4 floats]
write-only
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size[2 floats]
write-only
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
textcolor[4 floats]
Sets the color for the object's text in RGBA format.
textjustification[int]
Sets the justification for the object's text.
Possible values:
0 = 'left'
1 = 'center'
2 = 'right'
varname[symbol]
Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.
Messages
bang
In left inlet: Performs the comparison with the numbers currently stored. If there is no argument, != initially holds for comparison.
int
(inlet1)
In right inlet: The number is stored, to be compared with a number received in the left inlet.
- comparison-value
[int]
float
set
Sets the number to be compared without causing output (
will output it).- set-input
[int]
list
In left inlet: Compares first and second number, outputs 1 if they are not equal, 0 if they are equal.
- input
[number]
- comparison-value
[number]
Output
int
1 if the numbers in the inlets are not equal,
if they are equal.See Also
Name | Description |
---|---|
select | Output bangs based on input matching |
split | Look for a range of numbers |
< | Compare numbers for less than condition |
<= | Compare numbers as less than or equal to |
== | Compare numbers for equal-to condition |
> | Compare numbers for greater than condition |
>= | Compare numbers for greater than or equal to condition |