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Divide two numbers
Description
Divides two numbers (according to the specified divisor assignment), and then outputs the result.
Arguments
initial[int or float]
optional
Sets an initial value for the divisor. If there is no argument, the divisor is set to
initially. A float argument causes the numbers to be divided as floats. (Division by 0 is not allowed. Int division by 0 will have the same result as dividing by 1. Float division by 0 will always cause an output of -2 31 .)Attributes
Common Box Attributes
annotation[symbol]
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background[int]: 0
Adds or removes the object from the patcher's background layer.
adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.
color[4 floats]
Sets the color for the object box outline.
fontface[int]
Sets the type style used by the object. The options are:
plain
bold
italic
bold italic
Possible values:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
fontname[symbol]
Sets the object's font.
fontsize[float]
Sets the object's font size (in points).
Possible values:
'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'
hint[symbol]
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick[int]: 0
Toggles whether an object ignores mouse clicks in a locked patcher.
jspainterfile[symbol]
You can override the default appearance of a user interface object by assigning a JavaScript file with code for painting the object. The file must be in the search path.
patching_rect[4 floats]: 0. 0. 100. 0.
Sets the position and size of the object in the patcher window.
position[2 floats]
write-only
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation[int]: 0
Sets whether an object belongs to the patcher's presentation.
presentation_rect[4 floats]: 0. 0. 0. 0.
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect[4 floats]
write-only
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size[2 floats]
write-only
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
textcolor[4 floats]
Sets the color for the object's text in RGBA format.
textjustification[int]
Sets the justification for the object's text.
Possible values:
0 = 'left'
1 = 'center'
2 = 'right'
varname[symbol]
Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.
Messages
bang
In left inlet: Performs the division with the numbers currently stored.
int
In left inlet: The number is divided by the number in the right inlet, and the result is sent out the outlet.
- input
[int]
(inlet1)
In right inlet: The number is stored as the divisor (the number to be divided into the number in the left inlet).
- divisor
[int]
float
set
Sets the number to be divided without causing output (
will output it).- input
[int]
list
In left inlet: The first number is divided by the second number, and the result is sent out the outlet.
- input and divisor
[list]
Output
float
Only if there is an argument with a decimal point.
int
The two numbers in the inlets are divided, and the result is sent out the outlet.
See Also
Name | Description |
---|---|
!/ | Divide input from a number |
expr | Evaluate a mathematical expression |
% | Divide two numbers, output the remainder |