Package Ableton DSP

abl.dsp.waveshaper~

Waveshaping distortion

Description

Waveshaping distortion

Arguments

drive[number]
optional

Input drive

gain[number]
optional

Output gain

Attributes

curve[float64]

Adds mostly third-order harmonics to the input signal.

damping[float64]

Flattens signals near the origin of the waveshaper transfer curve. Damping behaves like an ultra-fast noise gate.

dcblock[long]

Enable or disable DC blocking.

depth[float64]

Superimposes a sine wave onto the waveshaper transfer function curve and sets its amplitude.

drive[float64]

Sets the gain in dB of the input signal before saturation.

gain[float64]

Sets the output gain in dB after waveshaping.

linearity[float64]

Linearity works with the curve and depth parameters to alter the linear portion of the waveshaper transfer function curve.

mix[float64]

Sets the dry/wet mix of the output signal

oversample[long]

Enable or disable oversampling.

period[float64]

Determines the number of ripples in the sine wave created by the depth attributes for the waveshaper transfer function.

post_clip[long]

Enable or disable clipping of the signal after waveshaping.

shaper_drive[float64]

Determines how much the input signal will be influence by the other waveshaper parameters: linearity, curve, damping, period, and depth.

Common Box Attributes

Below is a list of attributes shared by all objects. If you want to change one of these attributes for an object based on the object box, you need to place the word sendbox in front of the attribute name, or use the object's Inspector.

annotation[symbol]

Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.

background[int]: 0

Adds or removes the object from the patcher's background layer. background 1 adds the object to the background layer, background 0 removes it. Objects in the background layer are shown behind all objects in the default foreground layer.

color[4 floats]

Sets the color for the object box outline.

fontface[int]

Sets the type style used by the object. The options are:

plain
bold
italic
bold italic Possible values:

0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'

fontname[symbol]

Sets the object's font.

fontsize[float]

Sets the object's font size (in points). Possible values:

'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'

hidden[int]: 0

Toggles whether an object is hidden when the patcher is locked.

hint[symbol]

Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.

ignoreclick[int]: 0

Toggles whether an object ignores mouse clicks in a locked patcher.

jspainterfile[symbol]

JS Painter File

patching_rect[4 floats]: 0. 0. 100. 0.

Sets the position and size of the object in the patcher window.

position[2 floats]
write-only

Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.

presentation[int]: 0

Sets whether an object belongs to the patcher's presentation.

presentation_rect[4 floats]: 0. 0. 0. 0.

Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.

rect[4 floats]
write-only

Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).

size[2 floats]
write-only

Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.

textcolor[4 floats]

Sets the color for the object's text in RGBA format.

textjustification[int]

Sets the justification for the object's text. Possible values:

0 = 'left'
1 = 'center'
2 = 'right'

varname[symbol]

Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.

Messages

reset

Reset

float