string.compare
Compare two string objects for equality
Description
When triggered, the object will reveal a '0' if unequal and a '1' if equal.
Arguments
initial-string[list]
optional
Initial string to compare with comparison string.
Attributes
casemode[int]
Compare the strings and ignore whether elements of strings are different in terms of their case (lowercase or uppercase). When
is set to 0, case is sensitive. With set to 1, comparison is case insensitive.
cmpmode[int]
Compare the strings using the same method as C's strcmp: the result is either 0 (strings are equivalent), negative (the left string is lexicographically "less" than the right string), or positive (the right string is lexicographically "less" than the left string). The negative/positive values represent the lexicographic distance of the first divergent characters. For instance, the strings
and in the left and right inlets, respectively, would result in because is two letters "less" than .Common Box Attributes
annotation[symbol]
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background[int]: 0
Adds or removes the object from the patcher's background layer.
adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.
color[4 floats]
Sets the color for the object box outline.
fontface[int]
Sets the type style used by the object. The options are:
plain
bold
italic
bold italic
Possible values:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
fontname[symbol]
Sets the object's font.
fontsize[float]
Sets the object's font size (in points).
Possible values:
'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'
hint[symbol]
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick[int]: 0
Toggles whether an object ignores mouse clicks in a locked patcher.
jspainterfile[symbol]
JS Painter File
patching_rect[4 floats]: 0. 0. 100. 0.
Sets the position and size of the object in the patcher window.
position[2 floats]
write-only
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation[int]: 0
Sets whether an object belongs to the patcher's presentation.
presentation_rect[4 floats]: 0. 0. 0. 0.
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect[4 floats]
write-only
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size[2 floats]
write-only
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
textcolor[4 floats]
Sets the color for the object's text in RGBA format.
textjustification[int]
Sets the justification for the object's text.
Possible values:
0 = 'left'
1 = 'center'
2 = 'right'
varname[symbol]
Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.
Messages
bang
Reprocess previously received string and trigger output.
int
Convert an incoming integer to a string, then process as described for the
message.- value
[int]
float
Convert an incoming floating-point number to a string, then process as described for the
message.- value
[float]
list
Convert an incoming list to a string, then process as described for the
message.- list-value
[list]
anything
Convert an incoming list to a string, then process as described for the
message.- list-value
[list]
string
Compare two strings for equality of value and order. In the right inlet, the string is stored and no output is generated. In the left inlet, the string is stored and compared to any array received in the right inlet. In the case that
See Also
Name | Description |
---|---|
string | Create or duplicate a string object |
string.change | Detect string changes |
dict.compare | Compare two dictionaries for equivalence. |
zl.change | Filter out list repetitions |