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sfinfo~

Report audio file information

Description

sfinfo~ gives you the number of channels, sample size, sampling rate, sampletype, filename, and duration of a soundfile.

Examples

Report information about a specific audio file

Arguments

filename [symbol]

Optional

Names a file that sfinfo~ will report about when it receives a subsequent bang message. The file must exist in the Max search path.

Attributes

Common Box Attributes

annotation [symbol]

Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.

background [int] (default: 0)

Adds or removes the object from the patcher's background layer. background 1 adds the object to the background layer, background 0 removes it. Objects in the background layer are shown behind all objects in the default foreground layer.

color [4 floats]

Sets the color for the object box outline.

fontface [int]

Sets the type style used by the object. The options are:

plain
bold
italic
bold italic

Possible values:

0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'

fontname [symbol]

Sets the object's font.

fontsize [float]

Sets the object's font size (in points).

Possible values:

'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'

hidden [int] (default: 0)

Toggles whether an object is hidden when the patcher is locked.

hint [symbol]

Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.

ignoreclick [int] (default: 0)

Toggles whether an object ignores mouse clicks in a locked patcher.

patching_rect [4 floats] (default: 0. 0. 100. 0.)

Sets the position and size of the object in the patcher window.

position [2 floats]

g/s(set)

Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.

presentation [int] (default: 0)

Sets whether an object belongs to the patcher's presentation.

presentation_rect [4 floats] (default: 0. 0. 0. 0.)

Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.

rect [4 floats]

g/s(set)

Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).

size [2 floats]

g/s(set)

Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.

textcolor [float]

Sets the color for the object's text in RGBA format.

textjustification [int]

Text Justification

Possible values:

0 = 'left'
1 = 'center'
2 = 'right'

varname [symbol]

Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.

Messages

bang

If a file has already been opened, either with the open message or specified by an argument to sfinfo~, bang reports the number of channels, sample size, sample rate, and length in milliseconds out the sfinfo~ object's outlets.

(drag)

TEXT_HERE

getnamed

Arguments

object-name [symbol]
In left inlet: The word getnamed, followed by a symbol which specifies the name of an sfplay~ object, interrogates the named sfplay~ object and reports the number of channels, sample size, sample rate, file length in milliseconds, sample type, and filename out its outlets.

open

Arguments

filename [symbol]
The word open, followed by a name of an audio file, opens the file if it exists in Max's search path. Without a filename, open brings up a standard open file dialog allowing you to choose a file. After the file is opened, sfinfo~ interrogates the file and reports the number of channels, sample size, sample rate, file length in milliseconds, sample type, and filename out its outlets.

Output

alaw

8-bit a-law encoding

Out 6th outlet: The filename of the audio file

float

Out 3rd outlet: The audio file's sampling rate.

Out 4th outlet: The duration of the audio file in milliseconds.

float32

32-bit floating-point

float64

64-bit floating-point

int

Out left outlet: The number of channels in the audio file.

Out 2nd outlet: The audio file's sample size in bits (typically 16).

int16

16-bit integer

int24

24-bit integer

int32

32-bit integer

int8

8-bit integer

mulaw

8-bit "mu"-law encoding

symbol

Out 5th outlet: the sample type of the audio file.

The following types of sample data are supported:

uint8

unsigned 8-bit integer

See Also

Name Description
info~ Report information about a sample
sflist~ Store audio file cues
sfplay~ Play audio file from disk
MSP Sampling Tutorial 6: Record and Play Audio Files MSP Sampling Tutorial 6: Record and Play Audio Files