mc.tapin~
Description
mc.tapin~ receives a multichannel in and copies into a delay line. Using mc.tapout~, you can read from the delay line at various delay times. You must connect the outlet of an mc.tapin~ object to the mc.tapout~ object you want to use with the delay line. Note that this is not a signal connection, since no signal travels between the objects. It is merely a way to indicate that the objects share the same delay memory.
Arguments
maximum-delay [number]
The maximum delay time in milliseconds. This determines the size of the delay line memory. If the sampling rate is increased after the object has been created, mc.tapin~ will attempt to resize the delay line. If no argument is present, the default maximum delay time is 100 milliseconds.
Attributes
Common Box Attributes
annotation [symbol]
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background [int] (default: 0)
Adds or removes the object from the patcher's background layer.
adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.color [4 floats]
Sets the color for the object box outline.
fontface [int]
Sets the type style used by the object. The options are:
plain
bold
italic
bold italic
Possible values:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
fontname [symbol]
Sets the object's font.
fontsize [float]
Sets the object's font size (in points).
Possible values:
'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'
hidden [int] (default: 0)
Toggles whether an object is hidden when the patcher is locked.
hint [symbol]
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick [int] (default: 0)
Toggles whether an object ignores mouse clicks in a locked patcher.
jspainterfile [symbol]
JS Painter File
patching_rect [4 floats] (default: 0. 0. 100. 0.)
Sets the position and size of the object in the patcher window.
position [2 floats]
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation [int] (default: 0)
Sets whether an object belongs to the patcher's presentation.
presentation_rect [4 floats] (default: 0. 0. 0. 0.)
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect [4 floats]
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size [2 floats]
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
textcolor [4 floats]
Sets the color for the object's text in RGBA format.
textjustification [int]
Sets the justification for the object's text.
Possible values:
0 = 'left'
1 = 'center'
2 = 'right'
varname [symbol]
Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.
Messages
int
Arguments
float
Arguments
clear
freeze
Arguments
signal
Output
tap
In order for the delay line to function, the outlet of mc.tapin~ must be connected to the left inlet of mc.tapout~. It cannot be connected to any other object.
See Also
Name | Description |
---|---|
delay~ | Delay a signal |
mc.tapout~ | Output from a delay line |
tapin~ | Input to a delay line |
tapout~ | Output from a delay line |
MSP Delay Tutorial 1: Delay Lines | MSP Delay Tutorial 1: Delay Lines |
MSP Delay Tutorial 2: Delay Lines with Feedback | MSP Delay Tutorial 2: Delay Lines with Feedback |
MSP Delay Tutorial 4: Flanging | MSP Delay Tutorial 4: Flanging |