JavaScript Usage In Max
Max provides access to certain elements of the software through JavaScript. JavaScript is a language designed to control the software in which it is embedded, in this case, Max. Use JavaScript in Max with the js object to handle list processing, dictionary management, scripting patching tasks, manipulating Jitter objects. Make custom UI elements with the JSUI object. For Max For Live users, the LiveAPI object provides a means of communicating with the Live API functions from JavaScript.
Example Patches
File: Lists and Strings:- jsregexp-example.maxpat
- jssort-example.maxpat
- liststats-example.maxpat
- strjoin-example.maxpat
- struplow-example.maxpat
- urlescape-example.maxpat
- globalvar-example.maxpat
- maxobjlistener-example.maxpat
- paraminfo-example.maxpat
- paramlistener-example.maxpat
- patchdescribe-example.maxpat
- scriptnewdefault-example.maxpat
- scriptoscript-example.maxpat
- boidroids-example.maxpat
- boidroids-example2.maxpat
- springoid-example.maxpat
- springoidgrid-example.maxpat
- springoidgrid3d-example.maxpat
- springoidgrid3d-example2.maxpat
- jsui_3dballs-example.maxpat
- jsui_forceaspect-example.maxpat
- jsui_imagestuff-example.maxpat
- jsui_screentoworld-example.maxpat
- jsui_spherepen-example.maxpat
- jsui_splinestuff-example.maxpat
- swirlycursor-example.maxpat
- jsplot.maxhelp
- jszplane.maxhelp
- mgraphics-connector.maxpat
- mgraphics-curvedfader.maxpat
- mgraphics-demo.maxpat
- mgraphics-hittest.maxpat
- mgraphics-yellowfade.maxpat
See Also
Name | Description |
---|---|
Javascript in Max | Javascript in Max |
Basic Techniques | Basic Techniques |
The Buffer Object | The Buffer Object |
The Dict Object | The Dict Object |
The File Object | The File Object |
The Folder Object | The Folder Object |
Basic Javascript programming: Global Methods | Basic Javascript programming: Global Methods |
The Global Object | The Global Object |
The Image Object | The Image Object |
Basic Javascript programming for the js and jsui objects | Basic Javascript programming for the js and jsui objects |
The LiveAPI Object | The LiveAPI Object |
The Maxobj Object | The Maxobj Object |
The MaxobjListener Object | The MaxobjListener Object |
Basic Javascript Programming: The Max Object | Basic Javascript Programming: The Max Object |
MGraphics Quick Start Guide | MGraphics Quick Start Guide |
JS Painter Guide | JS Painter Guide |
The ParameterListener Object | The ParameterListener Object |
The ParameterInfoProvider Object | The ParameterInfoProvider Object |
The Patcher Object | The Patcher Object |
The PolyBuffer Object | The PolyBuffer Object |
JS Require Guide | JS Require Guide |
The Sketch Object | The Sketch Object |
The Snapshot API | The Snapshot API |
SQLite Database Access | SQLite Database Access |
The SQLite Object | The SQLite Object |
The SQLResult Object | The SQLResult Object |
The Task Object | The Task Object |
Javascript and Threading | Javascript and Threading |
jsui, Sketch and OpenGL | jsui, Sketch and OpenGL |
The jsui Object | The jsui Object |
The Wind Object | The Wind Object |
Tutorial 45: Introduction to using Jitter within JavaScript | Tutorial 45: Introduction to using Jitter within JavaScript |
Tutorial 46: Manipulating Matrix Data using JavaScript | Tutorial 46: Manipulating Matrix Data using JavaScript |
Tutorial 47: Using Jitter Object Callbacks in JavaScript | Tutorial 47: Using Jitter Object Callbacks in JavaScript |
Max JS Tutorial 1: Basic JavaScript | Max JS Tutorial 1: Basic JavaScript |
Max JS Tutorial 2: JavaScript Scripting | Max JS Tutorial 2: JavaScript Scripting |
Max JS Tutorial 3: JavaScript Tasks, Arguments, and Globals | Max JS Tutorial 3: JavaScript Tasks, Arguments, and Globals |
Max JS Tutorial 4: Designing User Interfaces in JavaScript | Max JS Tutorial 4: Designing User Interfaces in JavaScript |
js | Execute Javascript |
jstrigger | Execute Javascript instructions sequentially |
jsui | Javascript user interfaces and graphics |