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inlet Reference

Receive messages from outside a patcher

inlet

Description

Receive messages from outside the patcher wherever it is embedded. Each inlet object in a patcher will show up as an inlet at the top of an object box when the patch is used inside another patcher (as an object or a subpatch). Messages sent into such an inlet will be received by the inlet object in the subpatch.

Examples

Inlets of the subpatch... correspond to the inlet objects in the subpatch

Discussion

A patcher can have a maximum of 250 signal inlets. The number of data inlets is a much bigger number than that.

Arguments

None.

Attributes

comment [object]7.0.0

Sets the mouse-over Assistance message for the inlet. This value can only be set using the Comment setting in the inlet object's Inspector.

cool [int] (default: 0)8.0.2

Show as Cold

style [symbol] (default: )7.0.0

Sets the style to be applied to the object. Styles can be set using the Format palette.

tricolor [4 floats]7.0.0

Sets the triangle color in RGBA format.

Common Box Attributes

annotation [symbol]

Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.

background [int] (default: 0)

Adds or removes the object from the patcher's background layer. background 1 adds the object to the background layer, background 0 removes it. Objects in the background layer are shown behind all objects in the default foreground layer.

color [4 floats]

Sets the color for the object box outline.

fontface [int]

Sets the type style used by the object. The options are:

plain
bold
italic
bold italic Possible values:

0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'

fontname [symbol]

Sets the object's font.

fontsize [float]

Sets the object's font size (in points). Possible values:

'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'

hidden [int] (default: 0)

Toggles whether an object is hidden when the patcher is locked.

hint [symbol]

Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.

ignoreclick [int] (default: 0)

Toggles whether an object ignores mouse clicks in a locked patcher.

jspainterfile [symbol]

JS Painter File

patching_rect [4 floats] (default: 0. 0. 100. 0.)

Sets the position and size of the object in the patcher window.

position [2 floats]

g/s(set)

Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.

presentation [int] (default: 0)

Sets whether an object belongs to the patcher's presentation.

presentation_rect [4 floats] (default: 0. 0. 0. 0.)

Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.

rect [4 floats]

g/s(set)

Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).

size [2 floats]

g/s(set)

Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.

textcolor [4 floats]

Sets the color for the object's text in RGBA format.

textjustification [int]

Sets the justification for the object's text. Possible values:

0 = 'left'
1 = 'center'
2 = 'right'

varname [symbol]

Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.

Messages

(mouse)

Double-clicking on an inlet object will open the parent patch or bring it to front.

Output

anything

In a subpatch inlet sends out whatever messages it receives through patch cords from the patch that contains it.

See Also

Name Description
Organizing Your Patch Organizing Your Patch
Configuring Objects In A Patcher Configuring Objects In A Patcher
bpatcher Embed a subpatch with a visible UI
outlet Send messages out of a patcher
pcontrol Open and close subwindows
receive Receive messages without patch cords
send Send messages without patch cords
Max Basic Tutorial 14: Encapsulation Max Basic Tutorial 14: Encapsulation