sfinfo~ gives you the number of channels, sample size, sampling rate, sampletype, filename, and duration of a soundfile.
Names a file that sfinfo~ will report about when it receives a subsequent message. The file must exist in the Max search path.
Common Box Attributes
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background [int] (default: 0)
Adds or removes the object from the patcher's background layer.adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.
color [4 floats]
Sets the color for the object box outline.
Sets the type style used by the object. The options are:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
Sets the object's font.
Sets the object's font size (in points).
hidden [int] (default: 0)
Toggles whether an object is hidden when the patcher is locked.
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick [int] (default: 0)
Toggles whether an object ignores mouse clicks in a locked patcher.
patching_rect [4 floats] (default: 0. 0. 100. 0.)
Sets the position and size of the object in the patcher window.
position [2 floats]
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation [int] (default: 0)
Sets whether an object belongs to the patcher's presentation.
presentation_rect [4 floats] (default: 0. 0. 0. 0.)
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect [4 floats]
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size [2 floats]
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
Sets the color for the object's text in RGBA format.
0 = 'left'
1 = 'center'
2 = 'right'
8-bit a-law encoding
Out 6th outlet: The filename of the audio file
Out 3rd outlet: The audio file's sampling rate.
Out 4th outlet: The duration of the audio file in milliseconds.
Out left outlet: The number of channels in the audio file.
Out 2nd outlet: The audio file's sample size in bits (typically 16).
8-bit "mu"-law encoding
Out 5th outlet: the sample type of the audio file.
The following types of sample data are supported:
unsigned 8-bit integer
|info~||Report information about a sample|
|sflist~||Store audio file cues|
|sfplay~||Play audio file from disk|
|MSP Sampling Tutorial 6: Record and Play Audio Files||MSP Sampling Tutorial 6: Record and Play Audio Files|