mc.targetlist

Format messages based on inlet number for controlling MC objects

Description

The mc.targetlist object simplifies creating the setvalue messages used to target specific instances within MC wrapper objects. The object maps the index of an inlet where a message was received to a voice index used in the resulting setvalue message.

Examples

Arguments

prepend [symbol]

Optional

A symbol argument, if present, sets a message to use in setvalue message output. For example, if the argument is tree, the resulting message output for voice index 1 and an int with a value of 10 would be setvalue 1 tree 10.

voice index [int]

Optional

You can specify one or more voice index values to be associated with each inlet. For example, if the arguments are 5 6 7 8, four inlets are created and the left inlet is associated with voice index 5, the next inlet with 6, and so on. If no numbers are supplied as arguments, two inlets are created. The left inlet is associated with voice index 1 and the right inlet with voice index 2.

inlet count [int]

Optional

To specify a number of inlets without having to type in a voice index for each one, precede an inlet count value with @chans. @chans and the inlet count must be the last typed-in arguments.

Attributes

listmode [int] (default: 0)

When enabled, the listmode attribute produces individual setvalue messages for each element in the list, as if you had sent each list element separately to successive inlets. For example, with listmode disabled, a list 5 6 7 8 received in the left inlet of an mc.targetlist object with four inlets would produce the message setvalue 1 5 6 7 8. With listmode enabled, the mc.targetlist object would produce four separate messages: setvalue 1 5, setvalue 2 6, setvalue 3 7, and setvalue 4 8.

Common Box Attributes

annotation [symbol]

Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.

background [int] (default: 0)

Adds or removes the object from the patcher's background layer. background 1 adds the object to the background layer, background 0 removes it. Objects in the background layer are shown behind all objects in the default foreground layer.

color [4 floats]

Sets the color for the object box outline.

fontface [int]

Sets the type style used by the object. The options are:

plain
bold
italic
bold italic

Possible values:

0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'

fontname [symbol]

Sets the object's font.

fontsize [float]

Sets the object's font size (in points).

Possible values:

'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'

hidden [int] (default: 0)

Toggles whether an object is hidden when the patcher is locked.

hint [symbol]

Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.

ignoreclick [int] (default: 0)

Toggles whether an object ignores mouse clicks in a locked patcher.

patching_rect [4 floats] (default: 0. 0. 100. 0.)

Sets the position and size of the object in the patcher window.

position [2 floats]

g/s(set)

Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.

presentation [int] (default: 0)

Sets whether an object belongs to the patcher's presentation.

presentation_rect [4 floats] (default: 0. 0. 0. 0.)

Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.

rect [4 floats]

g/s(set)

Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).

size [2 floats]

g/s(set)

Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.

textcolor [float]

Sets the color for the object's text in RGBA format.

textjustification [int]

Sets the justification for the object's text.

Possible values:

0 = 'left'
1 = 'center'
2 = 'right'

varname [symbol]

Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.

Messages

bang

In any inlet: The bang message is repeated to the left outlet, preceded by setvalue and the voice index associated with the inlet where the message was received.

int

In any inlet: An number is repeated to the left outlet, preceded by setvalue and the voice index associated with the inlet where the number was received.

float

In any inlet: An number is repeated to the left outlet, preceded by setvalue and the voice index associated with the inlet where the number was received.

list

In any inlet: A list is repeated to the left outlet, preceded by setvalue and the voice index associated with the inlet where the list was received.

anything

In any inlet: The message is repeated to the left outlet, preceded by setvalue and the voice index associated with the inlet where the message was received.

See Also

Name Description
MC MC
Event-handling with MC Event-handling with MC
New MC Event Objects New MC Event Objects
MC Wrapper Polyphony MC Wrapper Polyphony
mc.makelist Create a list from non-signal output of MC objects
mc.target Format messages to control MC objects
mc.voiceallocator~ Manage voice numbers for events
mc.noteallocator~ Manage voice numbers for MIDI note events