Package Ableton DSP

abl.device.delay~

Stereo delay

Description

Stereo delay

Arguments

feedback[number]
optional

Feedback

Attributes

delay[float64]

Sets the left and right delay time in seconds. Clamped to a (1 ms, 5 sec) range.

eco[long]

Enable/disable eco mode for cheaper processing.

feedback[float64]

Sets the gain of the feedback loops.

filter[long]

Enable/disable the internal bandpass filter.

filter_frequency[float64]

Sets the frequency of the internal bandpass filter.

filter_width[float64]

Sets the width of the internal bandpass filter.

freeze[long]

Enable/disable delay freeze.

mix[float64]

Sets the dry/wet mix of the output signal

modfilter[float64]

Sets the amplitude of the internal filter modulation.

modfreq[float64]

Sets the internal modulation oscillator frequency which can control the filter and delay times.

modtime[float64]

Sets the amplitude of the internal delay time modulation.

pingpong[long]

Enable/disable ping-pong delay mode.

smoothmode[long]

Sets the behavior of the delay when delay time is changed. Repitch causes a pitch variation, similar to the behavior of old tape delay units. Fade creates a crossfade between the old and new delay times. This sounds similar to time stretching if the delay time is changed gradually. Jump immediately changes to the new delay time (which can cause audible artifacts).

Common Box Attributes

Below is a list of attributes shared by all objects. If you want to change one of these attributes for an object based on the object box, you need to place the word sendbox in front of the attribute name, or use the object's Inspector.

annotation[symbol]

Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.

background[int]: 0

Adds or removes the object from the patcher's background layer. background 1 adds the object to the background layer, background 0 removes it. Objects in the background layer are shown behind all objects in the default foreground layer.

color[4 floats]

Sets the color for the object box outline.

fontface[int]

Sets the type style used by the object. The options are:

plain
bold
italic
bold italic Possible values:

0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'

fontname[symbol]

Sets the object's font.

fontsize[float]

Sets the object's font size (in points). Possible values:

'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'

hidden[int]: 0

Toggles whether an object is hidden when the patcher is locked.

hint[symbol]

Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.

ignoreclick[int]: 0

Toggles whether an object ignores mouse clicks in a locked patcher.

jspainterfile[symbol]

JS Painter File

patching_rect[4 floats]: 0. 0. 100. 0.

Sets the position and size of the object in the patcher window.

position[2 floats]
write-only

Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.

presentation[int]: 0

Sets whether an object belongs to the patcher's presentation.

presentation_rect[4 floats]: 0. 0. 0. 0.

Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.

rect[4 floats]
write-only

Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).

size[2 floats]
write-only

Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.

textcolor[4 floats]

Sets the color for the object's text in RGBA format.

textjustification[int]

Sets the justification for the object's text. Possible values:

0 = 'left'
1 = 'center'
2 = 'right'

varname[symbol]

Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.

Messages

clear

Clear delay lines.

reset

Reset

float