array.tuplewise
Make an array of a certain size (counting iterations)
Arguments
None.
Attributes
Common Box Attributes
annotation[symbol]
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background[int]: 0
Adds or removes the object from the patcher's background layer.
adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.
color[4 floats]
Sets the color for the object box outline.
fontface[int]
Sets the type style used by the object. The options are:
plain
bold
italic
bold italic
Possible values:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
fontname[symbol]
Sets the object's font.
fontsize[float]
Sets the object's font size (in points).
Possible values:
'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'
hint[symbol]
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick[int]: 0
Toggles whether an object ignores mouse clicks in a locked patcher.
jspainterfile[symbol]
You can override the default appearance of a user interface object by assigning a JavaScript file with code for painting the object. The file must be in the search path.
patching_rect[4 floats]: 0. 0. 100. 0.
Sets the position and size of the object in the patcher window.
position[2 floats]
write-only
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation[int]: 0
Sets whether an object belongs to the patcher's presentation.
presentation_rect[4 floats]: 0. 0. 0. 0.
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect[4 floats]
write-only
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size[2 floats]
write-only
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
textcolor[4 floats]
Sets the color for the object's text in RGBA format.
textjustification[int]
Sets the justification for the object's text.
Possible values:
0 = 'left'
1 = 'center'
2 = 'right'
varname[symbol]
Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.
Messages
bang
Reprocess previously received arrays and trigger output
int
Convert an incoming floating-point number to an array, then process as described for the
message.- value
[int]
float
Convert an incoming floating-point number to an array, then process as described for the
message.- value
[float]
list
Convert an incoming list to an array, then process as described for the
message.- list-value
[list]
anything
Add a list of elements sequentially (one element at a time) to the output array.
- array-value
[list]
array
In the right inlet, a number specifies the length of the output array. Following the receipt of this number, the object will collect this number of elements input through the left inlet. After the array-length is complete, and with each subsequent input, the array will be output from the left outlet. An index (0-based) will be output from the right outlet along with each array sent from the left outlet, counting upward since the creation of the object, or since the last
was received.- array-value
[list]
clear
Use the
message to reset the index to 0.
dictionary
Add a dictionary object to the output array.
- dictionary-value
[list]
string
Add a string object to the output array.
- string-value
[list]
See Also
Name | Description |
---|---|
array | Create or duplicate an array object |
array.stream | Make an array of a certain size |
zl.iter | Successively output lists of specific size |
zl.queue | Output elements of a list in the order they are received |