array
Create or duplicate an array object
Description
Create or duplicate a named array object.
Arguments
value[atoms]
optional
The initial contents of the array can be supplied as a Max list.
Attributes
name[symbol]
parameter_enable[int]
Parameter Mode Enable
parameter_mappable[int]: 1
Visible to Mapping
size[int]
read-only
The size refers to the number of elements in the array.
Common Box Attributes
annotation[symbol]
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background[int]: 0
Adds or removes the object from the patcher's background layer.
adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.
color[4 floats]
Sets the color for the object box outline.
fontface[int]
Sets the type style used by the object. The options are:
plain
bold
italic
bold italic
Possible values:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
fontname[symbol]
Sets the object's font.
fontsize[float]
Sets the object's font size (in points).
Possible values:
'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'
hint[symbol]
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick[int]: 0
Toggles whether an object ignores mouse clicks in a locked patcher.
jspainterfile[symbol]
JS Painter File
patching_rect[4 floats]: 0. 0. 100. 0.
Sets the position and size of the object in the patcher window.
position[2 floats]
write-only
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation[int]: 0
Sets whether an object belongs to the patcher's presentation.
presentation_rect[4 floats]: 0. 0. 0. 0.
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect[4 floats]
write-only
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size[2 floats]
write-only
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
textcolor[4 floats]
Sets the color for the object's text in RGBA format.
textjustification[int]
Sets the justification for the object's text.
Possible values:
0 = 'left'
1 = 'center'
2 = 'right'
varname[symbol]
Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.
Parameter Attributes
Orderint
Sets the order of recall of this parameter. Lower numbers are recalled first. The order of recall of parameters with the same order number is undefined.
Parameter Mode Enableint
Parameter Mode Enable (not available from Parameters window)
Link to Scripting Nameint
When checked, the Scripting Name is linked to the Long Name attribute.
Long Namesymbol
The long name of the parameter. This name must be unique per patcher hierarchy.
Short Namesymbol
Sets the short name for the object's visual display. The maximum length varies according to letter width, but is generally in a range of 5 to 7 characters.
Typeint
Specifies the data type. The data types used in Max for Live are:
Float
Int
Enum (enumerated list)
Blob
Note: By convention, the Live application uses floating point numbers
for its calculations; the native integer representation is limited to 256
values, with a default range of 0-255 (similar to the char data type used
in Jitter). When working with Live UI objects whose integer values will
exceed this range, the Type attribute should be set to Float,
and the Unit Style attribute should be set to Int.
Range/Enumlist
When used with an integer or floating point data type, this field is
used to specify the minimum and maximum values of the parameter.
When used with an enumerated list (Enum) data type, this field contains
a space-delimited list of the enumerated values (if list items contain a
space or special characters, the name should be enclosed in double
quotes).
Clip Modulation Modeint
Sets the Clip Modulation Mode used by the Live application. The modulation
modes are:
None
Unipolar
Bipolar
Additive
Absolute
Clip Modulation Rangelist
This parameter is only used with the Absolute modulation mode. It specifies defines the range of values used.
Initial Enableint
When checked (set to 1), the UI object can store an initialization value. The value is set using the Initial attribute (see below).
Initiallist
Sets the initial value to be stored and used when the Initial Enable attribute is checked.
Unit Styleint
Sets the unit style to be used when displaying values. The unit style
values are: Int: displays integer values
Float: displays floating point values
Time: displays time values in milliseconds (ms)
Hertz: displays frequency values (Hz/kHz).
deciBel: displays loudness (dB)
%: Percentage
Pan: displays Left and Right values
Semitones: displays steps (st)
MIDI: displays pitch corresponding to the MIDI note number
Custom: displays custom data type
Native: defaults to floating point values
Custom Unitssymbol
Sets the units to be used with the 'Custom' unit style (see "Unit Style", above). Custom unit strings may be simple symbols (e.g. "Harmonic(s)"), in which case the parameter's value will be displayed in its 'Native' display mode, followed by the symbol (e.g. "12 Harmonic(s)" for an Int-typed parameter or "12.54 Harmonic(s)" for a Float-typed parameter). For additional control over the numerical component displayed, a sprintf-style string may be used (e.g. "%0.2f Bogon(s)", which would display a value such as ".87 Bogons").
Exponentfloat
When set to a value other than 1., the parameter's input and output values will be exponentially scaled according to the factor entered in this column.
Stepsint
The number of steps available between the minimum and maximum values of a parameter. For instance, if the parameter has a range from 0.-64., with Steps set to 4, the user can only set the parameter to 0, 21.33, 42.66 and 64.
Parameter Visibilityint
For automatable parameters (Int, Float, Enum), 'Stored Only' disables automation, although parameter values are stored in presets. 'Hidden' causes the parameter's value to be ignored when storing and recalling data. Non-automatable parameters (Blob) are 'Stored Only' by default, and can be set to 'Hidden', if desired.
Update Limit (ms)int
Speed limits values triggered by automation.
Defer Automation Outputint
Defers values triggered by automation.
Messages
bang
Output the current array.
int
Convert an integer to an array. The integer will be placed inside of an array, which will be sent to the outlet.
- value
[int]
float
Convert a floating-point number to an array. The floating-point number will be placed inside of an array, which will be sent to the outlet.
- value
[float]
list
Convert a list to an array. The contents of the list will be placed inside the array, which will be sent to the outlet.
- list-value
[list]
anything
Convert a list to an array. The contents of the list will be placed inside the array, which will be sent to the outlet.
- list-value
[list]
append
Append a value to the end of the current array. The array will not be output in response to this message. Use
to force output.- value
[list]
array
Make a copy of an array. The incoming array will be cloned and passed to the outlet.
atoms
Output the current array as a list out of the
objects middle outlet. The elements of the array will be output as a Max list.
clear
Clear the current array. The (now empty) array will not be output in response to this message. Use
to force output.
delete
Delete an entry in the array. The indexed element will be removed from the array (indices are 0-based). The array will not be output in response to this message. Use
to force output.- index
[int]
dictionary
Wrap a dictionary in an array. The dictionary will be placed inside of an array, which will be sent to the outlet.
- dictionary-value
[list]
get
Get an array element. The element will be passed to the rightmost outlet in the form
.- index
[int]
insert
Insert a value into the current array. A new array element will be created at the index provided, with the supplied value. Any existing array elements will be shifted to make room for the new element. The array will not be output in response to this message. Use
to force output.- index
[int]
- value
[list]
prepend
Place a new entry at the start of the current array. The array will not be output in response to this message. Use
to force output.- value
[list]
replace
Replace a value in the current array at an existing index. The array will not be output in response to this message. Use
to force output.- index
[int]
- value
[list]
reserve
Reserve memory for a provided number of entries (doesn't resize array). This is rarely needed, as the object manages its own memory and grows as necessary. If the desired array size is known, and re-allocation of the array needs to be avoided, this message can be used to ensure that the array object is pre-allocated to the desired size.
- number-of-entries
[int]
shrink
Reduce memory usage to the current array object length. This is rarely needed. The array object does not automatically shrink if its contents are removed or cleared, this message can be used to ensure that the object doesn't use more resources than necessary.
string
Wrap a string in an array. The string will be placed inside of an array, which will be sent to the outlet.
- string-value
[list]
See Also
Name | Description |
---|---|
dict | Create and access dictionaries |
string | Create or duplicate a string object |
array.change | Detect array changes |
array.compare | Compare two arrays for equality |
array.concat | Concatenate two array objects |
array.every | Tests all elements in the array |
array.filter | Output elements of an array matching a condition |
array.flatten | Flatten a multi-dimensional array object to a single dimension |
array.foreach | Iterate the elements of an array |
array.frombuffer | Read audio buffer values into an array object |
array.group | Output an array when it reaches a certain size |
array.index | Output the indexed element of an array object |
array.indexmap | Reorder the elements of an array object based on an indexed map |
array.indexof | Search for the index of an array element |
array.iter | Iterate every element of an array object |
array.join | Convert an array object to a string object with an optional separator string |
array.length | Determine the length of an array object |
array.map | Perform an operation on every element of an array object, replacing elements in-place |
array.pop | Remove an element from the end of an array |
array.push | Add one or more elements to the end of an array |
array.reduce | Combine array elements based on a custom function |
array.remove | Remove a range of elements from an array object |
array.reverse | Reverse the order of elements in an array object |
array.rotate | Rotate the elements in any array object |
array.routepass | Route a complete input array object based on input matching |
array.scramble | Randomize the order of elements in an array object |
array.sect | Return the elements of an array object which intersect with another array object |
array.shift | Remove an element from the beginning of an array |
array.slice | Output a range of elements of an array object as a new array object |
array.some | Test the elements of an array object for a matching condition |
array.sort | Sort the elements of an array object according to a test |
array.split | Split an array object into two new array objects at a specified index |
array.stream | Make an array of a certain size |
array.subarray | Output a range of elements of an array object as a new array object |
array.thin | Remove duplicated entries from an array object |
array.tobuffer | Write array object values to an audio buffer |
array.tolist | Convert an array object to a list |
array.tostring | Convert an array object to a string object |
array.tosymbol | Convert an array object to a symbol |
array.tuplewise | Make an array of a certain size (counting iterations) |
array.union | Combine two arrays into a new array object containing non-duplicate entries of both arrays |
array.unique | Filtering duplicates and subtract arrays |
array.unshift | Add one or more elements to the beginning of an array |
array.wrap | Wrap an array inside of an array |