colorpicker
Select and output a color
Arguments
None.
Attributes
compatibility[int]
Sets the output format used by the colorpicker object. When set to zero, the output will be in RGBA format (four floating point numbers in the range 0. - 1.0). Setting this attribute to 1 (the default) will output RGB format (three integer values in the range 0 - 255).
currentcolor[4 floats]
Sets the initial color in the Color Picker dialog.
Common Box Attributes
annotation[symbol]
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background[int]: 0
Adds or removes the object from the patcher's background layer.
adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.
color[4 floats]
Sets the color for the object box outline.
fontface[int]
Sets the type style used by the object. The options are:
plain
bold
italic
bold italic
Possible values:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
fontname[symbol]
Sets the object's font.
fontsize[float]
Sets the object's font size (in points).
Possible values:
'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'
hint[symbol]
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick[int]: 0
Toggles whether an object ignores mouse clicks in a locked patcher.
jspainterfile[symbol]
You can override the default appearance of a user interface object by assigning a JavaScript file with code for painting the object. The file must be in the search path.
patching_rect[4 floats]: 0. 0. 100. 0.
Sets the position and size of the object in the patcher window.
position[2 floats]
write-only
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation[int]: 0
Sets whether an object belongs to the patcher's presentation.
presentation_rect[4 floats]: 0. 0. 0. 0.
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect[4 floats]
write-only
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size[2 floats]
write-only
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
textcolor[4 floats]
Sets the color for the object's text in RGBA format.
textjustification[int]
Sets the justification for the object's text.
Possible values:
0 = 'left'
1 = 'center'
2 = 'right'
varname[symbol]
Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.
Messages
bang
Same as double-clicking the object. See the entry for
.
list
A list of numbers can be used to set the RGB or RGBA color components of the default color that initially appears in the Color Picker dialog when it is opened. A list of four floating poing numbers in the range 0. - 1.0 will specify the default color in RGBA format. For compatibility, a list of three integers in the range 0 - 255 will specify the color in the old style RGB format.
- red
[number]
- green
[number]
- blue
[number]
- alpha
[number]
(mouse)
Double-clicking the object opens the Color Picker dialog box. If the patcher is unlocked, hold down the Command key on Macintosh or the Control key on Windows while double-clicking to open the dialog.
Output
list
After you open the Color Picker dialog box and make a selection, clicking on the OK button will send a list of the RGB equivalents of the color you selected out the outlet. If you click the Cancel button, no messages are sent.
See Also
Name | Description |
---|---|
Dynamic Colors | Dynamic Colors |
panel | Colored background area |
swatch | Choose a color |