jit.reverse
Reverse output with respect to input
Description
jit.reverse reverses the sequential order of data coming in its inlets, relative to its outlets; a jit.reverse object with 5 inlets will pass input sent to the left inlet to its rightmost outlet, pass inlet 2 data to outlet 4, and so on.
Arguments
None.
Attributes
immediate[int]
Processing mode (default = 0 (left inlet only))
0 = output triggered by input to the left inlet only.
1 = input to any inlet is sent out the outlet associated with it immediately.
reverse[int]
Reverse mapping flag (default = 1) When the flag is set, reverse mapping is enabled. Otherwise, mapping passes inlet 1 to outlet 1, inlet 2 to outlet 2, etc.
Common Box Attributes
annotation[symbol]
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background[int]: 0
Adds or removes the object from the patcher's background layer.
adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.
color[4 floats]
Sets the color for the object box outline.
fontface[int]
Sets the type style used by the object. The options are:
plain
bold
italic
bold italic
Possible values:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
fontname[symbol]
Sets the object's font.
fontsize[float]
Sets the object's font size (in points).
Possible values:
'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'
hint[symbol]
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick[int]: 0
Toggles whether an object ignores mouse clicks in a locked patcher.
jspainterfile[symbol]
You can override the default appearance of a user interface object by assigning a JavaScript file with code for painting the object. The file must be in the search path.
patching_rect[4 floats]: 0. 0. 100. 0.
Sets the position and size of the object in the patcher window.
position[2 floats]
write-only
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation[int]: 0
Sets whether an object belongs to the patcher's presentation.
presentation_rect[4 floats]: 0. 0. 0. 0.
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect[4 floats]
write-only
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size[2 floats]
write-only
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
textcolor[4 floats]
Sets the color for the object's text in RGBA format.
textjustification[int]
Sets the justification for the object's text.
Possible values:
0 = 'left'
1 = 'center'
2 = 'right'
varname[symbol]
Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.
Messages
bang
Any bang is passed to the corresponding outlet.
int
Any integer value is passed to the corresponding outlet.
float
Any floating point value is passed to the corresponding outlet.
list
Any list is passed to the corresponding outlet.
anything
Any input is passed to the corresponding outlet.
clear
The
message with no arguments initializes all inlets. Optional arguments specify by number the inlets to initialize. Inlet numbering starts from 0.When initialized, no output will occur for the inlet's corresponding outlet until new input is received in that inlet.
- inlet-list
[list]
See Also
Name | Description |
---|---|
jit.cycle | Cycle messages through outputs |
swap | Swap position of two numbers |