Package Max

mousestate

Report the mouse information

Description

Provides button status and cursor position information about the mouse/cursor when the cursor is positioned within a Max patcher window. The mouse button is sampled every 50ms, while the mouse position is sampled every input bang.

Arguments

None.

Attributes

Common Box Attributes

Below is a list of attributes shared by all objects. If you want to change one of these attributes for an object based on the object box, you need to place the word sendbox in front of the attribute name, or use the object's Inspector.

annotation[symbol]

Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.

background[int]: 0

Adds or removes the object from the patcher's background layer. background 1 adds the object to the background layer, background 0 removes it. Objects in the background layer are shown behind all objects in the default foreground layer.

color[4 floats]

Sets the color for the object box outline.

fontface[int]

Sets the type style used by the object. The options are:

plain
bold
italic
bold italic Possible values:

0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'

fontname[symbol]

Sets the object's font.

fontsize[float]

Sets the object's font size (in points). Possible values:

'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'

hidden[int]: 0

Toggles whether an object is hidden when the patcher is locked.

hint[symbol]

Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.

ignoreclick[int]: 0

Toggles whether an object ignores mouse clicks in a locked patcher.

jspainterfile[symbol]

You can override the default appearance of a user interface object by assigning a JavaScript file with code for painting the object. The file must be in the search path.

patching_rect[4 floats]: 0. 0. 100. 0.

Sets the position and size of the object in the patcher window.

position[2 floats]
write-only

Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.

presentation[int]: 0

Sets whether an object belongs to the patcher's presentation.

presentation_rect[4 floats]: 0. 0. 0. 0.

Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.

rect[4 floats]
write-only

Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).

size[2 floats]
write-only

Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.

textcolor[4 floats]

Sets the color for the object's text in RGBA format.

textjustification[int]

Sets the justification for the object's text. Possible values:

0 = 'left'
1 = 'center'
2 = 'right'

varname[symbol]

Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.

Messages

bang

Sends out the current horizontal and vertical coordinates of the location of the mouse, as well as the change in location since the last output.

mode

The word mode , followed by a long value specifices the type of reference to use for the mouse coordinates from the second and third outlets. A value of 0 specifies to use screen-relative coordinates where 0,0 is the top left corner of the primary display. A value of 1 specifies patcher-relative coordinates where 0,0 is the top left corner of the content area of the mousestate object's patcher. A value of 2 specifies front-most patcher relative coordinates where 0,0 is the top left corner of the content area of the top patcher window.

Arguments:
  • input [int]

(mouse)

TEXT_HERE

nopoll

Undoes a poll message, reverting mousestate to its normal condition of waiting for a bang before reporting.

poll

Causes mousestate to send out the mouse location, and the change in mouse location, whenever the mouse is moved, as well as when a bang is received.

reset

Resets the 0,0 point to its default setting, in the upper left corner of the screen.

zero

Resets the point mousestate considers as the 0,0 point from which to measure the mouse location. The current location of the mouse is considered the new 0,0 point.

Output

int

mousestate must have received at least one bang or poll message in its inlet before any output is sent out.

Out left outlet: Each time the mouse button is pressed, 1 is sent out. Each time the mouse button is released, 0 is sent out.

Out 2nd outlet: The horizontal location of the mouse, measured in terms of the number of pixels the mouse is to the right of the 0 point.

Out 3rd outlet: The vertical location of the mouse, measured in terms of the number of pixels the mouse is below the 0 point.

Out 4th outlet: The change in horizontal location of the mouse, since the last time the mouse location was reported.

Out right outlet: The change in vertical location of the mouse, since the last time the mouse location was reported.

See Also

Name Description
modifiers Report modifier key presses
mousefilter Gate messages with the mouse