Package Max

onebang

Gate bangs using a bang

Description

Allows a bang in the left inlet to pass through ONLY if a bang has been received in the right inlet. After that, a bang in the left inlet will not get through again until a bang has been received again in the right inlet.

Arguments

initialization[int]
optional

A non-zero argument sets onebang to permit a bang to be sent out the left outlet the first time a bang is received in the left inlet.

Attributes

Common Box Attributes

Below is a list of attributes shared by all objects. If you want to change one of these attributes for an object based on the object box, you need to place the word sendbox in front of the attribute name, or use the object's Inspector.

annotation[symbol]

Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.

background[int]: 0

Adds or removes the object from the patcher's background layer. background 1 adds the object to the background layer, background 0 removes it. Objects in the background layer are shown behind all objects in the default foreground layer.

color[4 floats]

Sets the color for the object box outline.

fontface[int]

Sets the type style used by the object. The options are:

plain
bold
italic
bold italic Possible values:

0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'

fontname[symbol]

Sets the object's font.

fontsize[float]

Sets the object's font size (in points). Possible values:

'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'

hidden[int]: 0

Toggles whether an object is hidden when the patcher is locked.

hint[symbol]

Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.

ignoreclick[int]: 0

Toggles whether an object ignores mouse clicks in a locked patcher.

jspainterfile[symbol]

You can override the default appearance of a user interface object by assigning a JavaScript file with code for painting the object. The file must be in the search path.

patching_rect[4 floats]: 0. 0. 100. 0.

Sets the position and size of the object in the patcher window.

position[2 floats]
write-only

Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.

presentation[int]: 0

Sets whether an object belongs to the patcher's presentation.

presentation_rect[4 floats]: 0. 0. 0. 0.

Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.

rect[4 floats]
write-only

Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).

size[2 floats]
write-only

Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.

textcolor[4 floats]

Sets the color for the object's text in RGBA format.

textjustification[int]

Sets the justification for the object's text. Possible values:

0 = 'left'
1 = 'center'
2 = 'right'

varname[symbol]

Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.

Messages

bang

In left inlet: Causes a bang to be sent out the left inlet only if a bang has been received in the right inlet since the last bang was sent out.

In right inlet: Resets onebang to permit a bang to be sent out the next time a bang is received in the left inlet.

int

In either inlet: Same as a bang .

Arguments:
  • input [int]

float

In either inlet: Same as a bang .

Arguments:
  • input [float]

list

In either inlet: Same as a bang .

Arguments:
  • input [list]

anything

In either inlet: Converted to bang .

Arguments:
  • input [list]

stop

In left inlet: Undoes the effect of a bang in the right inlet.

Output

bang

When onebang receives a bang in its left inlet, it sends a bang out its left outlet only if it has received a bang in its right inlet since the last time it sent out a bang . Otherwise, it sends a bang out its right outlet.

See Also

Name Description
gate Pass input to an outlet
Ggate Send input to one of two outlets