sfinfo~
Report audio file information
Description
sfinfo~ gives you the number of channels, sample size, sampling rate, sampletype, filename, and duration of a soundfile.
Arguments
filename[symbol]
optional
Names a file that sfinfo~ will report about when it receives a subsequent message. The file must exist in the Max search path.
Attributes
Common Box Attributes
annotation[symbol]
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background[int]: 0
Adds or removes the object from the patcher's background layer.
adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.
color[4 floats]
Sets the color for the object box outline.
fontface[int]
Sets the type style used by the object. The options are:
plain
bold
italic
bold italic
Possible values:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
fontname[symbol]
Sets the object's font.
fontsize[float]
Sets the object's font size (in points).
Possible values:
'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'
hint[symbol]
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick[int]: 0
Toggles whether an object ignores mouse clicks in a locked patcher.
jspainterfile[symbol]
You can override the default appearance of a user interface object by assigning a JavaScript file with code for painting the object. The file must be in the search path.
patching_rect[4 floats]: 0. 0. 100. 0.
Sets the position and size of the object in the patcher window.
position[2 floats]
write-only
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation[int]: 0
Sets whether an object belongs to the patcher's presentation.
presentation_rect[4 floats]: 0. 0. 0. 0.
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect[4 floats]
write-only
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size[2 floats]
write-only
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
textcolor[4 floats]
Sets the color for the object's text in RGBA format.
textjustification[int]
Sets the justification for the object's text.
Possible values:
0 = 'left'
1 = 'center'
2 = 'right'
varname[symbol]
Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.
Messages
bang
(drag)
Drag supported audio files directly onto sfinfo~ to report info.
getnamed
open
The word sfinfo~ interrogates the file and reports the number of channels, sample size, sample rate, file length in milliseconds, sample type, and filename out its outlets.
, followed by a name of an audio file, opens the file if it exists in Max's search path. Without a filename, brings up a standard open file dialog allowing you to choose a file. After the file is opened,- filename
[symbol]
Output
alaw
8-bit a-law encoding
Out 6th outlet: The filename of the audio file
float
Out 3rd outlet: The audio file's sampling rate.
Out 4th outlet: The duration of the audio file in milliseconds.
float32
32-bit floating-point
float64
64-bit floating-point
int
Out left outlet: The number of channels in the audio file.
Out 2nd outlet: The audio file's sample size in bits (typically 16).
int16
16-bit integer
int24
24-bit integer
int32
32-bit integer
int8
8-bit integer
mulaw
8-bit "mu"-law encoding
symbol
Out 5th outlet: the sample type of the audio file.
The following types of sample data are supported:
uint8
unsigned 8-bit integer
See Also
Name | Description |
---|---|
info~ | Report information about a sample |
sflist~ | Store audio file cues |
sfplay~ | Play audio file from disk |