sfrecord~
Record to audio file on disk
Description
Use the sfrecord~ object to record and save MSP output as an audio file.
Arguments
number-of-input-channels[int]
optional
Sets the number of input channels, which determines the number of inlets that the sfrecord~ object will have. The maximum number of channels is 64, and the default is 1. The audio file created will have the same number of channels as this argument. Whether you can actually record the maximum number of channels is dependent on the speed of your processor and hard disk.
buffer-size[int]
optional
An optional second argument sets the buffer size. The defult value is 20160.
Attributes
beginramp[float]
Beginning Ramp Time (ms)
bitdepth[int]
Bits Per Sample
dither[int]: 0
Enable triangular dithering when writing PCM (integer) files.
Possible values:
0 = 'Off'
(
Apply no dithering when writing PCM files
)
1 = 'Dither'
(
Apply triangular dither (TPDF) when writing PCM files
)
2 = 'Dither + Noise Shaping'
(
Apply triangular dither (TPDF) with noise shaping when writing PCM files
)
endramp[float]
Ending Ramp Time (ms)
nchans[int]
Sets the number of channels for the audio file to be recorded (1-64). The default is 1.
quantization[int]: 0
Select the quantization rule when writing PCM (integer) files.
Possible values:
0 = 'Round'
(
Round when quantizing to integer values.
)
1 = 'Floor'
(
Floor when quantizing to integer values.
)
resample[float]
Upsamples or downsamples the file. Sample rates are expressed as floating-point values - 1.0 is the current sampling rate, 0.5 is half the current, 2.0 is twice the current sample rate, etc.
sortloop[int]: 0
When the sortloop attribute is on, a recording made with the message will be re-ordered so that the beginning of the file is the beginning of the most recent recording. If sortloop is off (default), the beginning of the recording will likely be somewhere in the middle of the resulting audio file.
Common Box Attributes
annotation[symbol]
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background[int]: 0
Adds or removes the object from the patcher's background layer.
adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.
color[4 floats]
Sets the color for the object box outline.
fontface[int]
Sets the type style used by the object. The options are:
plain
bold
italic
bold italic
Possible values:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
fontname[symbol]
Sets the object's font.
fontsize[float]
Sets the object's font size (in points).
Possible values:
'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'
hint[symbol]
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick[int]: 0
Toggles whether an object ignores mouse clicks in a locked patcher.
jspainterfile[symbol]
JS Painter File
patching_rect[4 floats]: 0. 0. 100. 0.
Sets the position and size of the object in the patcher window.
position[2 floats]
write-only
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation[int]: 0
Sets whether an object belongs to the patcher's presentation.
presentation_rect[4 floats]: 0. 0. 0. 0.
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect[4 floats]
write-only
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size[2 floats]
write-only
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
textcolor[4 floats]
Sets the color for the object's text in RGBA format.
textjustification[int]
Sets the justification for the object's text.
Possible values:
0 = 'left'
1 = 'center'
2 = 'right'
varname[symbol]
Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.
Messages
int
In left inlet: If a file has been opened with the sfrecord~ requires another message to record again if a has been sent.
Recording may also stop spontaneously if there is an error, such as running out of space on your hard disk.
- recording-start/stop-flag (0 or nonzero)
[int]
loop
In left inlet: If a file has been opened with the sfrecord~ object receives 0 in its left inlet.
message, the word , followed by a length in milliseconds, begins a recording that captures the most recent audio in the specified amount of time. The recording will stop when the- length (milliseconds)
[float]
open
In left inlet: Opens a file for recording. By default, the file type is AIFF, but sfrecord~ also supports WAVE, OGG, FLAC, and Raw Data. The word , without an argument, brings up a standard Save As dialog allowing you to choose a filename. The optional symbols , , , , or specify the file format (which can also be set in the Save As dialog with a Format pop-up menu). If is followed by a second symbol, it creates a file in the current default volume. An existing file with the same name will be overwritten. The format symbol (e.g., ) can follow the optional filename argument. If only one argument is given to the message, which is a filename, the file type is determined from the file extension (e.g., "open test.wav" sets the file type to ).
- file-type
[symbol]
- filename
[symbol]
print
Outputs cryptic status information about the progress of the recording.
record
In left inlet: If a file has been opened with the sfrecord~ a to its left inlet.
message, the word , followed by a time in milliseconds, begins recording for the specified amount of time. The recording can be stopped before it reaches the end by sending- recording-time
[float]
samptype
In left inlet: The word
: 8-bit integer
: 16-bit integer
: 24-bit integer
: 32-bit integer
: 32-bit floating-point
: 64-bit floating-point
: 8-bit "mu"-law encoding
: 8-bit a-law encoding
The optional second argument, a 0 or 1, specifies whether or not byte-swapping should be used, which is only useful when writing a 'raw' audio file.
- sample-type
[symbol]
- byte-swap-flag
[int]
signal
Each inlet of sfrecord~ accepts a signal which is recorded to a channel of an audio file when recording is turned on.
Output
signal
The time, in milliseconds, since recording of the file began. If recording has stopped, the signal value will remain at the length of the last recording until a new recording is started.
See Also
Name | Description |
---|---|
sfplay~ | Play audio file from disk |
mc.sfplay~ | Play audio file from disk (multichannel) |
mc.sfrecord~ | Record to audio file on disk (multi-channel) |