shiftleft
Bit shift to the left
Description
Shifts all bit values to the left. This has the effect of multiplying a number by a power of two, but is less expensive in computer time.
Arguments
initial-value[int]
optional
Sets an initial value for the number of bits by which to shift leftward.
Attributes
Common Box Attributes
annotation[symbol]
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background[int]: 0
Adds or removes the object from the patcher's background layer.
adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.
color[4 floats]
Sets the color for the object box outline.
fontface[int]
Sets the type style used by the object. The options are:
plain
bold
italic
bold italic
Possible values:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
fontname[symbol]
Sets the object's font.
fontsize[float]
Sets the object's font size (in points).
Possible values:
'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'
hint[symbol]
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick[int]: 0
Toggles whether an object ignores mouse clicks in a locked patcher.
jspainterfile[symbol]
You can override the default appearance of a user interface object by assigning a JavaScript file with code for painting the object. The file must be in the search path.
patching_rect[4 floats]: 0. 0. 100. 0.
Sets the position and size of the object in the patcher window.
position[2 floats]
write-only
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation[int]: 0
Sets whether an object belongs to the patcher's presentation.
presentation_rect[4 floats]: 0. 0. 0. 0.
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect[4 floats]
write-only
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size[2 floats]
write-only
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
textcolor[4 floats]
Sets the color for the object's text in RGBA format.
textjustification[int]
Sets the justification for the object's text.
Possible values:
0 = 'left'
1 = 'center'
2 = 'right'
varname[symbol]
Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.
Messages
bang
In left inlet: Performs the bit-shift with the numbers currently stored. If there is no argument, << initially holds as the number of bits by which to shift.
int
In left inlet: All bits of the number, in binary form, are shifted to the left by a certain number of bits. The resulting number is sent out the outlet.
- input
[int]
(inlet1)
In right inlet: The number is stored as the number of bits to left-shift the number in the left inlet.
- amount-of-bitshift
[int]
float
See the
listing.- input
[float]
set
Sets input to the object without causing output (
will output it).- set-input
[int]
list
In left inlet: The first number is bit-shifted to the left by the number of bits specified by the second number.
- input
[int]
- shift-amount
[int]
Output
int
The number in the left inlet is bit-shifted to the left by a certain number of bits. The number of bits by which to shift is specified by the number in the right inlet. The output is the resulting bit-shifted number.
See Also
Name | Description |
---|---|
* | Multiply two numbers |
>> | Bit shift to the right |