swing~
Subdivide a phasor into two unequal phasors
Description
The swing~ object outputs two phasor signals in the space of one input phasor, with the ability to adjust the "swing" or proportion of the time of the input phasor given to the first of the two output phasors. If the swing is set to 0.5, both the first and second output phasors are equal. But if the swing is set to 0.75, the first phasor lasts for three fourths of the input and the second phasor lasts for one fourth of the time.
Arguments
swing[float]
optional
The initial proportion of the total time taken up by the first phasor. If no argument is supplied the default is 0.5.
Attributes
swing[float]
Sets the swing proportion between 0.15 and 0.85
syncupdate[int]
If syncupdate is enabled, changes to the swing proportion will only take effect when either the input or output resets.
Common Box Attributes
annotation[symbol]
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background[int]: 0
Adds or removes the object from the patcher's background layer.
adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.
color[4 floats]
Sets the color for the object box outline.
fontface[int]
Sets the type style used by the object. The options are:
plain
bold
italic
bold italic
Possible values:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
fontname[symbol]
Sets the object's font.
fontsize[float]
Sets the object's font size (in points).
Possible values:
'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'
hint[symbol]
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick[int]: 0
Toggles whether an object ignores mouse clicks in a locked patcher.
jspainterfile[symbol]
You can override the default appearance of a user interface object by assigning a JavaScript file with code for painting the object. The file must be in the search path.
patching_rect[4 floats]: 0. 0. 100. 0.
Sets the position and size of the object in the patcher window.
position[2 floats]
write-only
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation[int]: 0
Sets whether an object belongs to the patcher's presentation.
presentation_rect[4 floats]: 0. 0. 0. 0.
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect[4 floats]
write-only
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size[2 floats]
write-only
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
textcolor[4 floats]
Sets the color for the object's text in RGBA format.
textjustification[int]
Sets the justification for the object's text.
Possible values:
0 = 'left'
1 = 'center'
2 = 'right'
varname[symbol]
Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.
Messages
int
Converted to
.
float
Sets the swing proportion between 0.15 and 0.85
signal
Drive the swing~ object with a signal that ramps from 0 to 1.
See Also
Name | Description |
---|---|
phasor~ | Generate sawtooth signals |
kink~ | Distort a sawtooth waveform |
line~ | Linear signal ramp generator |
mc.snowphasor~ | Control a Population of Phasors |
subdiv~ | Integer Subdivision of a Phasor |