LooperDevice
This class represents an instance of a Looper device in Live.
An LooperDevice has all the properties, functions and children of a Device. Listed below are members unique to LooperDevice.
Properties
loop_length float read-onlyobserve
The length of Looper's buffer.
overdub_after_record bool observe
1 = Looper will switch to overdub after recording, when recording a fixed number of bars. 0 = switch to playback without overdubbing.
record_length_index int observe
Access to the Record Length chooser entry index.
record_length_list StringVector read-only
Access to the list of Record Length chooser entry strings.
tempo float read-onlyobserve
The tempo of Looper's buffer.
Functions
clear
Erase Looper's recorded content.
double_speed
Double the speed of Looper's playback.
half_speed
Halve the speed of Looper's playback.
double_length
Double the length of Looper's buffer.
half_length
Halve the length of Looper's buffer.
record
Record incoming audio.
overdub
Play back while adding additional layers of incoming audio.
play
Play back without overdubbing.
stop
Stop Looper's playback.
undo
Erase everything that was recorded since the last time Overdub was enabled. Calling a second time will restore the material erased by the previous undo operation.
export_to_clip_slot
Parameter: clip_slot
[ClipSlot]
The target clip slot.
Given a valid LOM ID of an empty clip slot on a non-frozen audio track, will export Looper's content to a clip in that slot. This is similar to using the Drag Me! control on the Looper device, and the same restrictions apply: the audio engine must be turned on, the Looper must actually hold audio content, the content must have a fixed length (i.e. Looper must not be recording), etc.