A table in a patcher window
bang | In left inlet: Same as a | message with a random number between 0 and 32,768 as an argument.|
int | index [int] |
In left inlet: The number specifies an address in the itable. The value stored at that address is sent out the left outlet. However, if a value has been received in the right inlet, itable stores that value in the specified address, rather than sending out a number. In right inlet: The number specifies a value to be stored in itable. The next address number received in the left inlet causes the value to be stored at that address. |
(inlet1) | value to be stored [int] |
In right inlet: The number specifies a value to be stored in itable. The next address number received in the left inlet causes the value to be stored at that address. |
float | index [float] |
Converted to | .
list | index and value [list] |
In left inlet: The second number is stored in itable, at the address (index) specified by the first number. |
clear | In left inlet: Sets all values in the table to 0. | |
const | number-to-store [int] |
In left inlet: The word | , followed by a number, stores that number at all addresses in the table.
dump | In left inlet: Sends all the numbers stored in the table out the left outlet in immediate succession, beginning with address 0. | |
fquantile | floating point number [float] |
In left inlet: The word | , followed by a number between zero and one, multiplies the number by the sum of all the numbers in the table. Then, table sends out the address at which the sum of the all values up to that address is greater than or equal to the result.
getbits |
address [int] starting bit location [int] number of bits [int] |
In left inlet: Gets the value of one or more specific bits of a number stored in the table, and sends that value out the left outlet. The word For example, the message will look at address 61 in the table, start at bit location 4 (the fifth bit from the right), and send out the decimal number that corresponds to the 3 bits starting at that location. So, suppose that address 61 of the table stores the number 87. The binary form of 87 is 10 101 11. The 3 bits starting at bit location 4 are 101, which is the binary form of the decimal integer 5, so 5 is the number that is sent out the outlet. |
is followed by three number arguments. The first argument is the address being referred to; the second argument is the starting bit location in the number stored at that address (the bit locations are numbered 0 to 31, from the least significant bit to the most significant bit); and the third argument specifies how many bits to the right of the starting bit location should be sent out. The specified bits are sent out the outlet as a single decimal integer.
goto | address [int] |
In left inlet: The word | , followed by a number, sets a pointer to the address specified by the number. The pointer is set at the beginning of the table initially.
inv | comparison value [int] |
In left inlet: The word | , followed by a number, finds the first value which is greater than or equal to that number, and sends the address of that value out the left outlet.
handtool | 0/1 [list] |
The word itable object to use the hand tool. It is equivalent to setting the attribute. | , followed by a zero or one, toggles setting the
max | Sends the maximum value stored in the itable object out the left outlet. | |
min | Sends the minimum value stored in the itable object out the left outlet. | |
(mouse) | The values stored in table can be entered and edited graphically with the mouse. | |
length | In left inlet: Sends the length (size) of the itable object out the left outlet. | |
linetool | 0/1 [list] |
The word itable object to use the line tool. It is equivalent to setting the attribute. | , followed by a zero or one, toggles setting the
load | In left inlet: Puts the object in load mode. In load mode, every number received in the left inlet gets stored in the table, beginning at address 0 and continuing until the table is filled (or until the table is taken out of load mode by a | message). If more numbers are received than will fit in the size of the table, excess numbers are ignored.|
next | In left inlet: Sends the value stored in the address pointed at by the itable object, it wraps around to the first address. | pointer out the left outlet, then sets the pointer to the next address. If the pointer is currently at the last address in the|
normal | In left inlet: Undoes a prior itable object out of load mode and reverts it to normal operation. | message; takes the|
quantile | number [int] |
In left inlet: The word itable object. This result is then divided by 2^15 (32,768). Then, table sends out the address at which the sum of all values up to that address is greater than or equal to the result. | , followed by a number, multiplies the number by the sum of all the numbers in the
penciltool | 0/1 [list] |
The word itable object to use the pencil tool. It is equivalent to setting the attribute. | , followed by a zero or one, toggles setting the
prev | In left inlet: Causes the same output as the word itable object, it wraps around to the last address. | , but the pointer is then decremented rather than incremented. If the pointer is currently at the first address in the|
selecttool | 0/1 [list] |
The word itable object to use the select tool. It is equivalent to setting the attribute. | , followed by a zero or one, toggles setting the
send | receive object name [list] |
The word receive object, followed by an address number, sends the value stored at that address to all receive objects with that name, without sending the value out the itable object’s outlet. | , followed by the name of a
set | list of numbers [list] |
In left inlet: The word | , followed by a list of numbers, stores values in certain addresses. The first number after the word specifies an address. The next number is the value to be stored in that address, and each number after that is stored in a successive address.
setbits |
address [int] starting bit location [int] number of bits [int] value to set [int] |
In left inlet: Changes the value of one or more specific bits of a number stored in the itable object. The word is followed by four number arguments. The first argument is the address being referred to; the second argument is the starting bit location in the number stored at that address (the bit locations are numbered 0 to 31, from the least significant bit to the most significant bit); the third argument specifies how many bits to the right of the starting bit location should be modified, and the fourth argument is the value (stated in decimal or hexadecimal form) to which those bits should be set. For example, the message will look at address 47 in the itable object, start at bit location 5 (the sixth bit from the right), and replace the 3 bits starting at that location with the bits 110 (the binary equivalent of the decimal integer 6). Suppose that address 47 of the itable object stores the number 87. The binary form of 87 is 1 010 111, so replacing the 3 bits starting at bit location 5 with 110 would change the number to 1 110 111, which is the binary form of the decimal integer 119. The new number stored at address 47 in the itable object will therefore be 119. |
sum | In left inlet: Sends the sum of all the values in the itable object out the left outlet. | |
read | filename [symbol] |
In left inlet: The word | , followed by a name, opens and reads data values from a file in Text or Max binary format. Without an argument, opens a standard Open Document dialog for choosing a file to read values from. If the file contains valid data, the entire contents of the existing table are replaced with the data.
refer | table name [symbol] |
In left inlet: The word itable object to read its data values from a named table object. | , followed by the name of another table, sets the receiving
write | In left inlet: Opens a standard save file dialog for choosing a name to write data values from the itable object. The file can be saved in Text or Max binary format. |
Name | Type | g/s | Description |
---|---|---|---|
autohint | int def.:1 |
Toggles display of the mouse position when positioned over the table. | |
bgcolor | float def.:0.93 0.93 0.93 1. |
Sets the table background color in RGBA format. | |
bgcolor2 | float def.:1. 1. 1. 1. |
Sets the outer background (text area) color in RGBA format. | |
bordercolor | float def.:0. 0. 0. 1. |
Sets the table border color in RGBA format. | |
embed | int def.:1 |
Toggles the ability to embed the table and save its data as part of the main patch. The default behavior is 1 (save the subpatch). | |
legend | int def.:1 |
Toggles the display of the table legend. | |
linecolor | float def.:0. 0. 0. 0.3 |
Sets the color used in line mode in RGBA format. | |
name | symbol | Specifies the name of a table. You can also specify the name of an itable object using an argument. Max looks for an itable object of the same name which has been saved as a separate file. If two or more table objects share the same names, they also share the same values. For information about using named objects in Max for Live, click here. |
|
notename | int def.:0 |
Toggles Y axis display using MIDI note names. | |
pointcolor | float def.:0. 0. 0. 1. |
Sets the table points color in RGBA format. | |
range | int | Specifies the range of values which can be displayed on the y axis of the editing window. A newly created table has a range of 128, from 0 to 127. | |
signed | int def.:0 |
Toggles the ability to store and display signed integer values. A newly created table with signed values has a range of 128, from -128 to 127. | |
size | int | Specifies the number of values stored in the table. The default is 128 values, indexed with numbers from 0 to 127. | |
textcolor | float def.:0. 0. 0. 1. |
Sets the table text color in RGBA format. | |
tool | int def.:0 |
Sets the tool used when graphically interacting with the object. The options are: 0: Pencil tool 1: Line tool 2: Select tool 3: Move tool |
Name | Description |
---|---|
capture | Store numbers to view or edit |
coll | Store and edit a collection of different messages |
funbuff | Store x,y pairs of numbers together |
histo | Make a histogram of the numbers received |
multislider | Multiple slider and scrolling display |
table | Store and graphically edit an array of numbers |
text | Format messages as a text file |
Max Basic Tutorial 17: Data Structures And Probability | Max Basic Tutorial 17: Data Structures And Probability |