Description
Use the jit.movie for working with QuickTime movies - playback, editing, import, export, effect generation and direct-to-video-output-component streaming.
Discussion
This document refers to the qt engine version of jit.movie.
Matrix Operator
Name | IOProc | Planelink | Typelink | Dimlink | Plane | Dim | Type |
---|---|---|---|---|---|---|---|
out | n/a | 1 | 1 | 1 | 4 | 1 | char |
More about Matrix Operators
The Jitter MOP
Since the matrix is Jitter's focus, it is not surprising that the majority of Jitter objects fall in this category of Matrix Operators. Every Matrix operator has some number of matrix inputs and some number of matrix outputs. Matrix inputs are referred to by the names "in", "in2", "in3", etc., from left to right, and matrix outputs are referred to by the names "out", "out2", "out3", etc., from left to right--i.e. the names are appended by the input/output number except for the first (leftmost) input and first (leftmost) output which are simply named "in" and "out". We will refer to the input or output name names as the "I/O-name".
Matrix inputs and outputs typically each have their own matrices internally where information is kept. This is necessary because Jitter is an asynchronous framework (i.e. all the matrices don't arrive at all inputs at the same time). Various aspects of matrix inputs and outputs can be set using the command [I/O-name] combined with one of the following suffixes: "_dim" which will set the dimensions of the specified I/O matrix, "_type" which will set the type of the specified matrix, "_planecount" which will set the plane of the specified matrix, or "_name" which will set the name of the specified matrix. There is one special case which does not have an internal matrix and this is the first input "in". This is the case since this special input actually triggers the calculation of the matrix operator, so it doesn't need to be cached until a calulation takes place, unlike the other inputs. Therefore there is no mechanism to set the dim, planecount, type, or name of "in".
Matrix operators accept what we'll refer to as "matrix args"--i.e.
. if these arguments are present, the attribute will be turned off, otherwise it will be turned on. If adapt mode is turned on, each time a matrix is received in the first input, there will also be the equivalent of setting the , , and attributes to that of the input matrix. If the other inputs and outputs are linked to these attributes, this will affect their linked attributes as well. See the "MOP" table to determine which inputs and outputs will be linked to which attributes when adapt mode is turned on. For the leftmost input this is not applicable, and hence all columns are labelled "n/a".The jit.matrix object is a named matrix which may be used to matrix data storage and retrieval, resampling, and matrix type and planecount conversion operations.
MOP Arguments
planecount [int]
Explicitly sets the number of planes for the output and any righthand inputs. If this is absent, the Matrix Operator will typically adapt to the lefthand incoming matrix attributes, except for special case operators.
type [symbol]
Explicitly sets the type of the matrix for the output and any righthand inputs. If this is absent, the Matrix Operator will typically adapt to the lefthand incoming matrix attributes, except for special case operators.
dimensions [list]
Explicitly sets the dimensions of the matrix for the output and any righthand inputs. If this is absent, the Matrix Operator will typically adapt to the lefthand incoming matrix attributes, except for special case operators.
MOP Attributes
adapt [int]
Matrix adaptation flag (default = 0 if matrix arguments are present, otherwise 1) When the flag is set, the jit.matrix object will adapt to the incoming matrix planecount, type, and dimensions.
[in/out]_dim [32 ints]
The matrix data dimensions (default = 1 1)
[in/out]_name [symbol]
The input or output name of the matrix (default = UID)
[in/out]_planecount [int]
The number of planes in matrix input our output data. Except in special cases, this value is equal to the
.[in/out]_type [symbol]
The input or output matrix data type. Except in special cases, this value is equal to
.[in/out]_type [symbol]
The input or output matrix data type. Except in special cases, this value is equal to
.outputmode [int]
Output mode (default = 1 (calculate and output matrix))
0 = No output
1 = Calculate and output the matrix
2 = Pass input (no calculation)
3 = Pass output (no calculation)
type [int]
The matrix data type (default =
Supported data types are , , , or .
MOP Messages
bang
clear
exportattrs
Arguments
getattributes
getstate
importattrs
Arguments
jit_matrix
Arguments
outputmatrix
summary
Attributes
acodec [symbol]
Audio codec. 32 bit only.
adapt [int]
Adapt output matrix dimensions to movie size flag
automatic [int]
Enable automatic matrix output when bound to jit.world.
autosave [int]
Autosave movie on close flag (default = 0). 32 bit only.
autostart [int]
Autoplay on movie open flag (default = 1)
codec [symbol]
The visual codec, used by the
message. 32 bit only.codecquality [symbol]
The visual codec quality, used by the
message. 32 bit only.colormode [symbol]
The output matrix's color encoding. 32 bit only.
Possible values:
'argb'
(
ARGB (alpha, red, green, blue) colormode
)
'uyvy'
(
UYVY (YUV 4:2:2 packed) colormode
)
deinterlace [int]
Deinterlace playback hint flag (default = movie-dependent). When enabled, decompresses both fields of an interlaced movie at high quality, and then filters the image to reduce interlacing artifacts. Notes: Requires QuickTime version 6.5 or above, and the highquality attribute to be enabled. Playback hints are saved with the movie, if any of the jit.movie object's save methods are used. 32 bit only.
drawto [symbol]
A render context name, used when output_texture is enabled.
dstrect [4 ints]
The portion of the output matrix used for decompressing media to the internal matrix (default = 0 0 (matrix width) (matrix height))
The bounds of the rectangle are expressed in the form left top right bottom . All values are relative to the top-left corner of the viewing area of the output matrix.
duration [int]
The duration of the movie. When setting the duration, the entire movie will be scaled to the new length, unless the additional argument
is used. In that case, the movie length is changed without scaling. For more precise control of scaling, use the message.editduration [int]
The duration of the movie, in the same units specified by editmode. 32 bit only.
editmode [int]
Editing time-value mode (default = 0 (QuickTime time units)). Sets the expected time units for certain editing operations. At the time of this writing, the following operations support editmode: , , , , , , , , , looppoints, loopstart and loopend.
0 = QuickTime time units (TimeScale-based)
1 = Milliseconds
2 = Frames
3 = True frames
32 bit only.
edittime [int]
The current time in the movie, in the same units specified by editmode. 32 bit only.
engine [symbol]
Video engine backend. This argument can only be set in the max box. If not specified, it is determined by the Video Engine Max preference. As of this writing, possible values include avf (Mac only) and qt .
exporter [int]
The currently selected export component (referenced by position in the output list from
). 32 bit only.fps [float]
Internal FPS for the movie
framecount [int]
Number of frames in the movie
framereport [int]
Frame reporting flag (default = 0). When enabled, the message jit.movie object as each frame is processed, followed by the number of milliseconds spent doing so.
will be sent from the rightmost outlet of thehighquality [int]
High quality playback hint flag (default = movie-dependent). When enabled, the movie renders at the highest possible quality, at the expense of time and memory. Note: playback hints are saved with the movie, if any of the jit.movie object's save methods are used. 32 bit only.
id3album [symbol]
The album ID3 tag is used to tag MP3 file content. 32 bit only.
id3artist [symbol]
The artist ID3 tag is used to tag MP3 file content. 32 bit only.
id3comment [symbol]
The comment ID3 tag is used to tag MP3 file content. 32 bit only.
id3date [int]
The date ID3 tag is used to tag MP3 file content. 32 bit only.
id3encoder [symbol]
The encoder ID3 tag is used to tag MP3 file content. 32 bit only.
id3name [symbol]
The track name ID3 tag is used to tag MP3 file content. 32 bit only.
id3track [symbol]
The track number ID3 tag is used to tag MP3 file content. 32 bit only.
id3url [symbol]
The track URL ID3 tag is used to tag MP3 file content. 32 bit only.
interp [int]
Output interpolation flag
loop [int]
Looping mode (default = 1 (start to end))
Possible values:
0 = 'off'
(
0 = no looping
)
1 = 'normal'
(
1 = normal looping (start to end)
)
2 = 'palindrome'
(
2 = palindrome looping (start to end to start to ....)
)
3 = 'playback-limits'
(
3 = no looping, but use looppoints to define playback limits
)
loopend [int]
The movie loop point end. Time is specified as QuickTime time values.
looppoints [2 ints]
The movie loop points. Time is specified as QuickTime time values.
loopreport [int]
Loop notification flag (default = 0). When enabled, the jit.movie object will send the message when the playing movie passes the loop point. In palindrome looping mode, the message will be sent at both the beginning and the end of the movie.
loopstart [2 ints]
The movie loop point start. Time is specified as QuickTime time values.
movie_dim [int]
Native movie dimensions
moviedim [int]
Native movie dimensions
moviefile [symbol]
Load a movie file from disk
moviename [symbol]
Identifies the file name of a movie (Note: setting this attribute does not load a movie file).
moviepath [symbol]
The movie's fully-specified path on disk, if the movie has a disk-file (Note: setting this attribute does not load a movie file).
movierate [symbol]
The movie's actual rate (reflecting start/stop/palindrome looping). 32 bit only.
output_texture [int]
Enable OpenGL texture output (default = 0). When enabled an OpenGL texture is output instead of a Jitter matrix. The object's drawto attribute must be set to a valid gl context. An RGBA texture is output using the movie's native dimensions. When enabled, the following attributes have no effect:
adapt
colormode
dim
dstrect
srcrect
usedstrect
usesrcrect
poster [int]
The movie's poster frame. An optional int argument specifies the time to use. Time is specified as QuickTime time values. The default is to use the first frame. 32 bit only.
preroll [int]
Preroll movie on stop flag (default = 0). When enabled, the jit.movie object will attempt to asynchronously preroll the next section of the current movie for fast, non-interrupting restart. 32 bit only.
rate [float]
Movie rate
singlefield [int]
Single-field playback hint flag (default = movie-dependent). When enabled, decompresses one field of an interlaced movie at high quality, and then scales the image to the frame size. Notes: Requires the highquality attribute to be enabled. Playback hints are saved with the movie, if any of the jit.movie object's save methods are used. 32 bit only.
soc [symbol]
Name of the spigot~ object associated with the movie. 32 bit only.
srcrect [4 ints]
The portion of the QuickTime movie to decompress into a matrix (default = 0 0 (movie width) (movie height)). The bounds of the rectangle are expressed in the form left top right bottom . All values are relative to the top-left corner of the viewing area of the movie.
texture_name [symbol]
Output texture name, when output_texture is enabled.
time [int]
The current time in the movie. Time is specified as QuickTime time values.
timecode [1/4 int/lists]
The movie's timecode. If the current movie has a Timecode track, sends the list timecodeinfo, below), the list has a single timecode-val : the counter. If the timecode represents a timer value, the list has 4 elements, which represent hours , minutes , seconds , frames . 32 bit only.
timecode-val . If the timecode is to be interpreted as a simple counter (seetimecodeinfo [4 lists]
The movie's timecode definition information. If the current movie has a Timecode track, sends the list
drop/nondrop = whether timecode drops frames occasionally to stay in synchronization (possible values: , ).
counter/timer = whether timecode should be interpreted as a simple counter, rather than as a time value (possible values: , ).
fps1 = a frames-per-second calculation, based on the number of time units per second, divided by the standard duration of a frame, as provided by the timecode definition.
fps2 = frames-per-second, as provided by the timecode definition. If the timecode is to be interpreted as a counter (see counter/timer , above, this is the number of frames stored per timer "tick". 32 bit only.
timecodevis [int]
Timecode track visibility flag (default = 0). When enabled, any Timecode tracks in the current movie are made visible (rendered in the frame). 32 bit only.
timescale [int]
The timescale for the movie (default = 600, but movie-dependent)
unique [int]
Unique frame filter flag (default = 0 (disabled)). When the flag is set, only new frames from the movie are output when the object receives a bang. If no new frame has been decompressed, the jit.movie object will not respond to the bang.
use_movie_loop [int]
Internal looping mode flag (default = 0 (use object's loop attribute))
0 = use the object's loop attribute to determine looping status, ignoring any internal looping information in the movie itself.
1 = the movie's internal looping status overrides the object's loop attribute. 32 bit only.
usedstrect [int]
Destination rect flag (default = 0). When the flag is set, the dstrect attributes are used when copying an input matrix to the internal matrix.
usemovieloop [int]
Internal looping mode flag (default = 0 (use object's loop attribute))
0 = use the object's loop attribute to determine looping status, ignoring any internal looping information in the movie itself.
1 = the movie's internal looping status overrides the object's loop attribute. 32 bit only.
usesrcrect [int]
Source rect flag (default = 0). When the flag is set, the srcrect attributes are used when copying an input matrix to the internal matrix.
voc_sound_mode [int]
VOC sound mode flag (default = 0). When the flag is set, movie sound is not passed to the VOC when in video output component playback mode (see the voc attribute for more information.) 32 bit only.
voc [int]
Video output component playback mode (default = -1)
-1 or no argument = video output component playback off
0 or above = video output component playback on (argument determines which component to use, using an index derived from its position in the list generated by the message). 32 bit only.
vocmode [int]
The video output component mode (e.g. for DV, this might be NTSC or PAL) (default = component-specific). 32 bit only.
vol [float]
Movie sound volume
vrcorrection [long]
The current VR node imaging correction (warping) (default = movie-specific), only applies to panoramic nodes. 32 bit only.
0 = No warping
1 = 1-dimensional warping
2 = 2-dimensional warping
vrfov [float]
The current VR movie field of view (default = movie-specific). Valid ranges are typically in the range 8-145. 32 bit only.
vrnode [int]
The current VR node (default = movie-specific). 32 bit only.
vrpan [float]
The current VR movie pan (default = movie-specific). 32 bit only.
vrquality [long]
The current VR node quality (default = movie-specific), only applies to panoramic nodes. 32 bit only.
0 = Minimum quality
1 = Low quality
2 = Normal quality
3 = High quality
4 = Maximum quality
vrtilt [float]
The current VR movie tilt (default = movie-specific). 32 bit only.
window [symbol]
Window name (default = none). If this attribute is set, the jit.movie object will render directly into the named jit.window object, and will use hardware decompression and interpolation as permitted by QuickTime. The window must have noaccel set to 1 in order for this to work. If no symbol argument is given, the jit.movie object's default behavior of rendering to and outputting a matrix is used.
Common Box Attributes
annotation [symbol]
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background [int] (default: 0)
Adds or removes the object from the patcher's background layer.
adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.color [4 floats]
Sets the color for the object box outline.
fontface [int]
Sets the type style used by the object. The options are:
plain
bold
italic
bold italic
Possible values:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
fontname [symbol]
Sets the object's font.
fontsize [float]
Sets the object's font size (in points).
Possible values:
'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'
hidden [int] (default: 0)
Toggles whether an object is hidden when the patcher is locked.
hint [symbol]
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick [int] (default: 0)
Toggles whether an object ignores mouse clicks in a locked patcher.
patching_rect [4 floats] (default: 0. 0. 100. 0.)
Sets the position and size of the object in the patcher window.
position [2 floats]
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation [int] (default: 0)
Sets whether an object belongs to the patcher's presentation.
presentation_rect [4 floats] (default: 0. 0. 0. 0.)
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect [4 floats]
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size [2 floats]
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
textcolor [float]
Sets the color for the object's text in RGBA format.
textjustification [int]
Text Justification
Possible values:
0 = 'left'
1 = 'center'
2 = 'right'
varname [symbol]
Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.
Messages
(drag)
addbgtrack
Arguments
green [int]
blue [int]
addfxtrack
Arguments
offset [int]
duration [int]
src1-track-number [int]
src2-track-number [int]
addtrack
Arguments
append
Arguments
group (optional)
track [int]
src-track-number [int]
end group
time-start [int]
time-end [int]
group (optional)
track [int]
dst-track-number [int]
end group
To specify a track, use track-number in the source and destination fields, where track-number is a valid track number (e.g., ). A target track value of -1 creates a new track. You can also specify an entire movie by using . 32 bit only.
asyncimport
Arguments
show-import-dialog [int]
converted-filename [symbol]
asyncread
Arguments
cancelframedump
copy
Arguments
group (optional)
track [int]
src-track-number [int]
end group
group (optional)
track [int]
dst-track-number [int]
end group
cut
Arguments
track [int]
track-number [int]
end group
start-time [int]
end-time [int]
noshift [int]
Specifying the argument will replace the deleted portions of the file or track with empty time. 32 bit only.
deletebgtrack
deletefxtrack
deletetrack
Arguments
dispose
export
Arguments
file-type [symbol]
show-configuration-dialog [int]
exportfile
Arguments
file-type [symbol]
show-configuration-dialog [int]
exportaudio
exportimage
Arguments
file-type [symbol]
show-file-dialog [int]
You can use the Max Preferences to specify a default image resolution.
exportimagesettings
exportsettings
flash_var
Arguments
data [list]
flatten
Arguments
inplace [symbol]
compress [symbol]
faststart [symbol]
activeonly [symbol]
inplace = a new file will not be created. the movie will be flattened in place
compress = compress the movie resource
faststart = places the movie resource before the data in the file
activeonly = flatten and copy active tracks only
frame_true
Arguments
frame
Arguments
framedump
Arguments
end-frame [int]
frame-skip [int]
During operation, the message is sent out the right outlet after each frame has been output. When finished, the message is output.
getexporterlist
getflash_var
Arguments
getgmode
Arguments
track-number [int]
gettrackbass
Arguments
track-number [int]
gettrackclip
Arguments
track-number [int]
gettrackcodec
Arguments
track-number [int]
gettrackcount
Arguments
gettrackdim
Arguments
track-number [int]
gettrackduration
Arguments
track-number [int]
gettrackenabled
Arguments
track-number [int]
gettrackgmode
Arguments
track-number [int]
gettrackinfo
Arguments
track-number [int]
gettracklayer
Arguments
track-number [int]
gettrackname
Arguments
track-number [int]
gettrackoffset
Arguments
track-number [int]
gettrackpan
Arguments
track-number [int]
gettracktimescale
Arguments
track-number [int]
gettracktreble
Arguments
track-number [int]
gettracktype
Arguments
track-number [int]
gettracktypecode
Arguments
track-number [int]
gettrackvol
Arguments
track-number [int]
getvoclist
getvocmodes
getvrframes
getvrnodelist
gmode
Arguments
mode [int]
red [int]
green [int]
blue [int]
import
Arguments
show-import-dialog [int]
converted-filename [symbol]
insert
Arguments
group (optional)
track [int]
src-track-number [int]
end group
time-start [int]
time-end [int]
group (optional)
track [int]
dst-track-number [int]
end group
time-start [int]
time-end [int]
To specify a track, use track-number in the source and destination fields, where track-number is a valid track number (e.g., ). A target track value of -1 creates a new track. You can also specify an entire movie by using . 32 bit only.
jump_true
Arguments
jump
Arguments
keypress
Arguments
key code [int]
modifiers [int]
kill
loadram
Arguments
group (optional)
time-start [int]
time-end [int]
end group
Two additional arguments may be used to specify start and end times for the operation. So, followed by 2 arguments will load a specified portion of an entire movie, while followed by 3 arguments will cause the jit.movie to load a portion of a single track into RAM. 32 bit only.
mouse
Arguments
y [int]
button-flag [int]
group (optional)
cmd/ctrl-flag [int]
shift-flag [int]
caps-flag [int]
opt/alt-flag [int]
Mac-ctrl-flag [int]
end group
mxform
Arguments
a [float]
b [float]
u [float]
c [float]
d [float]
v [float]
tx [float]
ty [float]
w [float]
newmovie
Arguments
height [int]
timescale [int]
opcolor
Arguments
red [int]
green [int]
blue [int]
paste
Arguments
group (optional)
track [int]
src-track-number [int]
end group
time-start [int]
time-end [int]
group (optional)
track [int]
dst-track-number [int]
end group
time-start [int]
time-end [int]
To specify a track, use track-number in the source and destination fields, where track-number is a valid track number (e.g., ). A target track value of -1 creates a new track. You can also specify an entire movie by using . 32 bit only.
prepend
Arguments
group (optional)
track [int]
src-track-number [int]
end group
time-start [int]
time-end [int]
group (optional)
track [int]
dst-track-number [int]
end group
To specify a track, use track-number in the source and destination fields, where track-number is a valid track number (e.g., ). A target track value of -1 creates a new track. You can also specify an entire movie by using . 32 bit only.
read
Arguments
If autostart is enabled, the movie will begin playing at once.
savemovie
savemovieas
Arguments
savemoviecopy
Arguments
scale
Arguments
track [int]
track-number [int]
end group
start [int]
end [int]
scaled-end [int]
start
stop
tighten
Arguments
group (optional)
track [int]
track-number [int]
end group
toscrap
Arguments
track [int]
src-track-number [int]
end group
time-start [int]
time-end [int]
trackbass
Arguments
bass-level [int]
trackclip
Arguments
left [int]
top [int]
right [int]
bottom [int]
trackdim
Arguments
width [int]
height [int]
trackduration
Arguments
duration [int]
trackenabled
Arguments
0/1 [int]
trackgmode
Arguments
mode [int]
red [int]
green [int]
blue [int]
0 = srcCopy
1 = srcOr
2 = srcXor
3 = srcBic
4 = notSrcCopy
5 = notSrcOr
6 = notSrcXor
7 = notSrcBic
8 = patCopy
9 = patOr
10 = patXor
11 = patBic
12 = notPatCopy
13 = notPatOr
14 = notPatXor
15 = notPatBic
32 = blend
33 = addPin
34 = addOver
35 = subPin
36 = transparent
37 = addMax
38 = subOver
39 = adMin
49 = grayishTextOr
50 = highlighttransfermode
64 = ditherCopy
256 = graphicsModeStraightAlpha
257 = graphicsModePreWhiteAlpha
258 = graphicsModePreBlackAlpha
260 = graphicsModeStraightAlphaBlend
tracklayer
Arguments
layer-number [int]
trackname
trackoffset
Arguments
offset-value [int]
trackopcolor
Arguments
red [int]
green [int]
blue [int]
trackpan
Arguments
pan [int]
tracktimescale
Arguments
timescale [int]
tracktreble
Arguments
treble-level [int]
trackvol
Arguments
volume [int]
trim
Arguments
start [int]
end [int]
mutex group (optional)
noshift [int]
scale [int]
endmutex group
undo
unloadram
See Also
Name | Description |
---|---|
Working with Video in Jitter | Working with Video in Jitter |
jit.grab | Digitize video from an external source |
jit.record | Record a QuickTime movie |
jit.dx.grab | Digitize video using DirectX (Windows) |
jit.qt.effect | QuickTime Effects for Jitter matrices |
jit.qt.videoout | Output video to QuickTime video output component |
Tutorial 1: Playing a QuickTime Movie | Tutorial 1: Playing a QuickTime Movie |
Tutorial 4: Controlling Movie Playback | Tutorial 4: Controlling Movie Playback |
Tutorial 19: Recording QuickTime movies | Tutorial 19: Recording QuickTime movies |
Tutorial 24: QuickTime Effects | Tutorial 24: QuickTime Effects |
Tutorial 44: Flash Interactivity | Tutorial 44: Flash Interactivity |
Tutorial 49: Colorspaces | Tutorial 49: Colorspaces |
Appendix A: QuickTime Confidential | Appendix A: QuickTime Confidential |