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midiflush

Send MIDI note-offs for hanging note-ons

Description

Analyzes a raw MIDI stream (from midiin or seq), counting the number of note-ons received for each note and MIDI channel. When it is sent a bang, MIDI note-off messages are sent for any notes which have not been turned off.

Examples

When midiflush receives a bang, it supplies note-offs for any held note-ons

Discussion

This object is useful in conjunction with seq, which doesn't turn its notes off when it receives the stop message. At all times, midiflush echoes its input to output.

Arguments

None.

Attributes

Common Box Attributes

annotation [symbol]

Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.

background [int] (default: 0)

Adds or removes the object from the patcher's background layer. background 1 adds the object to the background layer, background 0 removes it. Objects in the background layer are shown behind all objects in the default foreground layer.

color [4 floats]

Sets the color for the object box outline.

fontface [int]

Sets the type style used by the object. The options are:

plain
bold
italic
bold italic

Possible values:

0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'

fontname [symbol]

Sets the object's font.

fontsize [float]

Sets the object's font size (in points).

Possible values:

'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'

hidden [int] (default: 0)

Toggles whether an object is hidden when the patcher is locked.

hint [symbol]

Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.

ignoreclick [int] (default: 0)

Toggles whether an object ignores mouse clicks in a locked patcher.

patching_rect [4 floats] (default: 0. 0. 100. 0.)

Sets the position and size of the object in the patcher window.

position [2 floats]

g/s(set)

Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.

presentation [int] (default: 0)

Sets whether an object belongs to the patcher's presentation.

presentation_rect [4 floats] (default: 0. 0. 0. 0.)

Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.

rect [4 floats]

g/s(set)

Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).

size [2 floats]

g/s(set)

Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.

textcolor [float]

Sets the color for the object's text in RGBA format.

textjustification [int]

Text Justification

Possible values:

0 = 'left'
1 = 'center'
2 = 'right'

varname [symbol]

Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.

Messages

bang

When midiflush receives a bang, it outputs MIDI note-off messages for all note-ons which have not been matched by note-offs since the object was created (or the last bang message was sent).

int

Arguments

input [int]
Raw MIDI data from a source such as seq or midiin will be passed through unchanged, while the object observes which note-on messages on each channel have not received matching note-off messages.

clear

Erases any note-ons held by midiflush, without sending any note-offs.

Output

int

midiflush passes all its input through to its output, and sends MIDI note-off messages (as a series of numbers) for all note-ons which have not been matched by note-offs at its input.

See Also

Name Description
MIDI MIDI
flush Output MIDI note-offs for held notes
midiin Output raw MIDI data
midiinfo Fill a pop-up menu with MIDI device names
midiout Transmit raw MIDI data
Max MIDI Tutorial 2: MIDI Note Management Max MIDI Tutorial 2: MIDI Note Management
Max MIDI Tutorial 4: MIDI Basic Sequencing Max MIDI Tutorial 4: MIDI Basic Sequencing