Description
Transmits raw MIDI data to a specified port.
Examples
Arguments
port [symbol]
Specifies the port (a-z) for transmitting MIDI data. If there is no argument, midiout transmits out port (or the first output port listed in the MIDI Setup dialog.)
device [symbol]
The name of a MIDI output device may be used as the first argument to specify the port.
Attributes
name [symbol]
Set the object's midi port based on a device name. The attribute will attempt to do a case-sensitive partial string match based on the attribute's value.
Common Box Attributes
annotation [symbol]
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background [int] (default: 0)
Adds or removes the object from the patcher's background layer.
adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.color [4 floats]
Sets the color for the object box outline.
fontface [int]
Sets the type style used by the object. The options are:
plain
bold
italic
bold italic
Possible values:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
fontname [symbol]
Sets the object's font.
fontsize [float]
Sets the object's font size (in points).
Possible values:
'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'
hidden [int] (default: 0)
Toggles whether an object is hidden when the patcher is locked.
hint [symbol]
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick [int] (default: 0)
Toggles whether an object ignores mouse clicks in a locked patcher.
patching_rect [4 floats] (default: 0. 0. 100. 0.)
Sets the position and size of the object in the patcher window.
position [2 floats]
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation [int] (default: 0)
Sets whether an object belongs to the patcher's presentation.
presentation_rect [4 floats] (default: 0. 0. 0. 0.)
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect [4 floats]
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size [2 floats]
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
textcolor [float]
Sets the color for the object's text in RGBA format.
textjustification [int]
Text Justification
Possible values:
0 = 'left'
1 = 'center'
2 = 'right'
varname [symbol]
Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.
Messages
int
Arguments
float
Arguments
list
Arguments
anything
Arguments
(mouse)
port
Arguments
Output
(MIDI)
There are no outlets. The output is a byte of a MIDI message transmitted directly to the object's MIDI output port.
See Also
Name | Description |
---|---|
Using Max with other applications | Using Max with other applications |
MIDI | MIDI |
midiformat | Prepare data in the form of a MIDI message |
midiin | Output raw MIDI data |
midiinfo | Fill a pop-up menu with MIDI device names |
midiparse | Interpret raw MIDI data |
midiselect | Select and interpret raw MIDI data |
mpeconfig | Configure a MIDI device that supports Multidimensional Polyphonic Expression (MPE) messages |
mpeformat | Prepare data in the form of a Multidimensional Polyphonic Expression (MPE) MIDI message |
mpeparse | Interpret raw MPE MIDI data |
noteout | Transmit MIDI note messages |
polymidiin | Output Multidimensional Polyphonic Expression (MPE) MIDI data |
sxformat | Prepare MIDI system exclusive messages |
xbendout | Format extra precision MIDI pitch bend messages |
xnoteout | Format MIDI note messages with release velocity |
Max MIDI Tutorial 1: Basic MIDI | Max MIDI Tutorial 1: Basic MIDI |