jit.gl.graph Reference

Graph floats into 3D space

jit.gl.graph

Description

Renders one-dimensional floating point data as a three-dimensional shape.

Examples

Discussion

This object requires one argument: the name of a drawing context. A named drawing context is a named instance of a jit.window, jit.pwindow, or jit.matrix object that has an instance of the jit.gl.render object associated with it. Additionally it can reference the name of a jit.gl.node sub-context. This value may also be set via the OB3D drawto attribute. If no argument is present, the object is implicitly added to the first valid drawing context or sub-context found in the current patch or by searching up the patcher hierarchy.

Attributes

circpoints [int]

The number of circumference points to render for each cylindrical slice. For example, a value of 1 will render a line, a value of 2 will render a planar area, a value of 3 will render the geometry using triangular prisms, etc.

radial [int]

Toggles radial mode enable/disable. When enabled, the incoming data is visualized about the circumference of a circle.

radialphase [float]

Sets a phase offset when radial mode is enabled.

radialradius [float]

Sets the radius when radial mode is enabled

Common Box Attributes

OB3D Attributes

Messages

OB3D Messages

See Also

Name Description
Working with OpenGL Working with OpenGL
jit.buffer~
jit.catch~
jit.gl.gridshape
jit.gl.handle
jit.gl.isosurf
jit.gl.mesh
jit.gl.model
jit.gl.nurbs
jit.gl.plato
jit.gl.render
jit.gl.shader
jit.gl.sketch
jit.gl.slab
jit.gl.text2d
jit.gl.text3d
jit.gl.texture
jit.gl.videoplane
jit.gl.volume
jit.graph
jit.plot