Collects and formats incoming messages as text to be output as lines of text.
Names a text file to be read in when the object is loaded.
The number of decimal places for converted floating point values.
Common Box Attributes
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background [int] (default: 0)
Adds or removes the object from the patcher's background layer.adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.
color [4 floats]
Sets the color for the object box outline.
Sets the type style used by the object. The options are:
bold italic Possible values:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
Sets the object's font.
Sets the object's font size (in points).
hidden [int] (default: 0)
Toggles whether an object is hidden when the patcher is locked.
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick [int] (default: 0)
Toggles whether an object ignores mouse clicks in a locked patcher.
JS Painter File
patching_rect [4 floats] (default: 0. 0. 100. 0.)
Sets the position and size of the object in the patcher window.
position [2 floats]
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation [int] (default: 0)
Sets whether an object belongs to the patcher's presentation.
presentation_rect [4 floats] (default: 0. 0. 0. 0.)
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect [4 floats]
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size [2 floats]
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
textcolor [4 floats]
Sets the color for the object's text in RGBA format.
Sets the justification for the object's text.
0 = 'left'
1 = 'center'
2 = 'right'
Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.
Out middle outlet: When a file has finished loading in response to amessage, a is sent out the middle outlet.
Out right outlet: In response to a text object is sent out the right outlet.message, a number corresponding to the number of lines of text stored in the
Out left outlet: When a message box (or can be sent to any other object for which that particular message is appropriate).message is received, the text of the specified line number is sent out preceded by the word . The message can be used to set the contents of a
|Working with OpenGL||Working with OpenGL|
|Max For Live||Max For Live|
|capture||Store values to view or edit|
|filein||Read and access a file of binary data|
|itable||Data table editor|
|spell||Convert input to UTF-8 (Unicode) codes|
|sprintf||Format a message of words and numbers|
|table||Store and edit an array of numbers|
|External Text Editor||External Text Editor|