itable
Description
Provides visual display of the table contents in your patcher window.
Arguments
Attributes
autohint [int] (default: 1)
Toggles display of the mouse position when positioned over the table.
bgcolor [4 floats]
Sets the table background color in RGBA format.
embed [int] (default: 1)
Toggles the ability to embed the table and save its data as part of the main patch. The default behavior is 1 (save the subpatch).
linecolor [4 floats]
Sets the color used in the line tool mode in RGBA format. The style color.
attribute is mapped to thename [symbol]
Specifies the name of a table. You can also specify the name of an itable object using an argument. Max looks for an itable object of the same name which has been saved as a separate file. If two or more table objects share the same names, they also share the same values.
For information about using named objects in Max for Live, click here.
notename [int] (default: 0)
Toggles Y axis display using MIDI note names.
parameter_enable [int]
Enables use of this object with Max for Live Parameters and allows for setting initial parameter values in the Max environment.
parameter_mappable [int] (default: 1)
When parameter_mappable is enabled, the object will be available for mapping to keyboard or MIDI input using the Max Mappings feature.
pointcolor [4 floats]
Set the color of the data display points using the 0. - 1. RGBA format.
range [int]
Specifies the range of values which can be displayed on the y axis of the editing window. A newly created table has a range of 128, from 0 to 127.
selectioncolor [4 floats]7.0.0
Sets the selection color used in Select tool mode in RGBA format.
signed [int] (default: 0)
Toggles the ability to store and display signed integer values. A newly created table with signed values has a range of 128, from -128 to 127.
size [int]
Specifies the number of values stored in the table. The default is 128 values, indexed with numbers from 0 to 127.
style [symbol] (default: )7.0.0
Sets the style to be applied to the object. Styles can be set using the Format palette.
textcolor [4 floats]
Sets the table text color in RGBA format. The style color.
attribute is mapped to thetool [int] (default: 0)
Sets the tool used when graphically interacting with the object. The options are:
0: Pencil tool
1: Line tool
2: Select tool
3: Move tool
Possible values:
0 = 'Pencil'
1 = 'Select'
2 = 'Line'
Common Box Attributes
annotation [symbol]
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background [int] (default: 0)
Adds or removes the object from the patcher's background layer.
adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.color [4 floats]
Sets the color for the object box outline.
fontface [int]
Sets the type style used by the object. The options are:
plain
bold
italic
bold italic
Possible values:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
fontname [symbol]
Sets the object's font.
fontsize [float]
Sets the object's font size (in points).
Possible values:
'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'
hidden [int] (default: 0)
Toggles whether an object is hidden when the patcher is locked.
hint [symbol]
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick [int] (default: 0)
Toggles whether an object ignores mouse clicks in a locked patcher.
jspainterfile [symbol]
JS Painter File
patching_rect [4 floats] (default: 0. 0. 100. 0.)
Sets the position and size of the object in the patcher window.
position [2 floats]
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation [int] (default: 0)
Sets whether an object belongs to the patcher's presentation.
presentation_rect [4 floats] (default: 0. 0. 0. 0.)
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect [4 floats]
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size [2 floats]
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
textcolor [4 floats]
Sets the color for the object's text in RGBA format.
textjustification [int]
Sets the justification for the object's text.
Possible values:
0 = 'left'
1 = 'center'
2 = 'right'
varname [symbol]
Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.
Parameter Attributes
Order
Sets the order of recall of this parameter. Lower numbers are recalled first. The order of recall of parameters with the same order number is undefined.
Parameter Mode Enable
Parameter Mode Enable (not available from Parameters window)
Link to Scripting Name
When checked, the Scripting Name is linked to the Long Name attribute.
Long Name
The long name of the parameter. This name must be unique per patcher hierarchy.
Short Name
Sets the short name for the object's visual display. The maximum length varies according to letter width, but is generally in a range of 5 to 7 characters.
Type
Specifies the data type. The data types used in Max for Live are:
Float
Int
Enum (enumerated list)
Blob
Note: By convention, the Live application uses floating point numbers
for its calculations; the native integer representation is limited to 256
values, with a default range of 0-255 (similar to the char data type used
in Jitter). When working with Live UI objects whose integer values will
exceed this range, the Type attribute should be set to Float,
and the Unit Style attribute should be set to Int.
Range/Enum
When used with an integer or floating point data type, this field is
used to specify the minimum and maximum values of the parameter.
When used with an enumerated list (Enum) data type, this field contains
a space-delimited list of the enumerated values (if list items contain a
space or special characters, the name should be enclosed in double
quotes).
Clip Modulation Mode
Sets the Clip Modulation Mode used by the Live application. The modulation
modes are:
None
Unipolar
Bipolar
Additive
Absolute
Clip Modulation Range
This parameter is only used with the Absolute modulation mode. It specifies defines the range of values used.
Initial Enable
When checked (set to 1), the UI object can store an initialization value. The value is set using the Initial attribute (see below).
Initial
Sets the initial value to be stored and used when the Initial Enable attribute is checked.
Unit Style
Sets the unit style to be used when displaying values. The unit style
values are: Int: displays integer values
Float: displays floating point values
Time: displays time values in milliseconds (ms)
Hertz: displays frequency values (Hz/kHz).
deciBel: displays loudness (dB)
%: Percentage
Pan: displays Left and Right values
Semitones: displays steps (st)
MIDI: displays pitch corresponding to the MIDI note number
Custom: displays custom data type
Native: defaults to floating point values
Custom Units
Sets the units to be used with the 'Custom' unit style (see "Unit Style", above). Custom unit strings may be simple symbols (e.g. "Harmonic(s)"), in which case the parameter's value will be displayed in its 'Native' display mode, followed by the symbol (e.g. "12 Harmonic(s)" for an Int-typed parameter or "12.54 Harmonic(s)" for a Float-typed parameter). For additional control over the numerical component displayed, a sprintf-style string may be used (e.g. "%0.2f Bogon(s)", which would display a value such as ".87 Bogons").
Exponent
When set to a value other than 1., the parameter's input and output values will be exponentially scaled according to the factor entered in this column.
Steps
The number of steps available between the minimum and maximum values of a parameter. For instance, if the parameter has a range from 0.-64., with Steps set to 4, the user can only set the parameter to 0, 21.33, 42.66 and 64.
Parameter Visibility
For automatable parameters (Int, Float, Enum), 'Stored Only' disables automation, although parameter values are stored in presets. 'Hidden' causes the parameter's value to be ignored when storing and recalling data. Non-automatable parameters (Blob) are 'Stored Only' by default, and can be set to 'Hidden', if desired.
Update Limit (ms)
Speed limits values triggered by automation.
Defer Automation Output
Defers values triggered by automation.
Messages
bang
int
Arguments
In right inlet: The number specifies a value to be stored in itable. The next address number received in the left inlet causes the value to be stored at that address.
(inlet1)
Arguments
float
Arguments
list
Arguments
value [int]
clear
const
Arguments
dump
fquantile
Arguments
getbits
Arguments
start [int]
bits [int]
goto
Arguments
handtool
Arguments
inv
Arguments
length
linetool
Arguments
load
max
min
(mouse)
next
normal
penciltool
Arguments
prev
quantile
Arguments
read
Arguments
refer
Arguments
selecttool
Arguments
send
Arguments
address [int]
set
Arguments
values [list]
setbits
Arguments
start [int]
count [int]
value [int]
For example, the message will look at address 47 in the itable object, start at bit location 5 (the sixth bit from the right), and replace the 3 bits starting at that location with the bits 110 (the binary equivalent of the decimal integer 6). Suppose that address 47 of the itable object stores the number 87. The binary form of 87 is 1 010 111, so replacing the 3 bits starting at bit location 5 with 110 would change the number to 1 110 111, which is the binary form of the decimal integer 119. The new number stored at address 47 in the itable object will therefore be 119.
sum
write
See Also
Name | Description |
---|---|
capture | Store values to view or edit |
coll | Store and edit a collection of data |
funbuff | Store pairs of numbers |
histo | Create a histogram of numbers received |
multislider | Display data as sliders or a scrolling display |
table | Store and edit an array of numbers |
text | Format messages as a text file |
Max Basic Tutorial 17: Data Structures And Probability | Max Basic Tutorial 17: Data Structures And Probability |