cos~
Signal cosine function (0-1 range)
Description
Use the cos~ object to calculate and output a signal that is the cosine function of each sample of the input signal.
Arguments
None.
Attributes
Common Box Attributes
annotation[symbol]
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background[int]: 0
Adds or removes the object from the patcher's background layer.
adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.
color[4 floats]
Sets the color for the object box outline.
fontface[int]
Sets the type style used by the object. The options are:
plain
bold
italic
bold italic
Possible values:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
fontname[symbol]
Sets the object's font.
fontsize[float]
Sets the object's font size (in points).
Possible values:
'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'
hint[symbol]
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick[int]: 0
Toggles whether an object ignores mouse clicks in a locked patcher.
jspainterfile[symbol]
You can override the default appearance of a user interface object by assigning a JavaScript file with code for painting the object. The file must be in the search path.
patching_rect[4 floats]: 0. 0. 100. 0.
Sets the position and size of the object in the patcher window.
position[2 floats]
write-only
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation[int]: 0
Sets whether an object belongs to the patcher's presentation.
presentation_rect[4 floats]: 0. 0. 0. 0.
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect[4 floats]
write-only
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size[2 floats]
write-only
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
textcolor[4 floats]
Sets the color for the object's text in RGBA format.
textjustification[int]
Sets the justification for the object's text.
Possible values:
0 = 'left'
1 = 'center'
2 = 'right'
varname[symbol]
Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.
Messages
signal
Input to a cosine function. The input is stated as a fraction of a cycle (typically in the range from 0 to 1), and is multiplied by 2π before being used in the cosine function.
Output
signal
The cosine of 2π times the input. The method used in this object to calculate the cosine directly is typically less efficient than using the stored cosine in a cycle~ object.
See Also
Name | Description |
---|---|
acos~ | Signal arc-cosine function |
acosh~ | Signal hyperbolic arc-cosine function |
asin~ | Signal arc-sine function |
asinh~ | Signal hyperbolic arc-sine function |
atan~ | Signal arc-tangent function |
atanh~ | Signal hyperbolic arc-tangent function |
atan2~ | Signal arc-tangent function (two variables) |
cosh~ | Signal hyperbolic cosine function |
cosx~ | Signal cosine function |
cycle~ | Sinusoidal oscillator |
phasor~ | Generate sawtooth signals |
sinh~ | Signal hyperbolic sine function |
sinx~ | Signal sine function |
tanh~ | Signal hyperbolic tangent function |
tanx~ | Signal tangent function |
trapezoid~ | Trapezoidal wavetable |
triangle~ | Triangle/ramp wavetable |
wave~ | Variable size wavetable |
2d.wave~ | Two-dimensional wavetable |