Package MSP

trapezoid~

Trapezoidal wavetable

Description

trapezoid~ is a trapezoidal wavetable with signal inputs to change ramp up/down phase position. The default lo/hi points are 0. and 1., but may be changed using the lo/hi messages.

Arguments

ramp-up[float]
optional

A floating-point value can be used to specify the ramp up value. The arguments 0. 0. produce a ramp waveform, and 0.5 0.5 produces a triangle waveform.

ramp-down[float]
optional

A floating-point value can be used to specify the ramp down value. The arguments 0. 0. produce a ramp waveform, and 0.5 0.5 produces a triangle waveform.

Attributes

hi[float]

Sets the maximum value of trapezoid~ for signal output. The default value is 1.0

lo[float]

Sets the minimum value of trapezoid~ for signal output. The default value is 0.

wrapmode[int]: 1

Controls how the leftmost phase signal input is handled when it is outside the range 0 - 1. Possible values:

0 = 'Clip' ( Clip input )
When wrapmode is set to 0 (Clip), the phase is clipped to stay between 0 and 1.

1 = 'Wrap' ( Wrap Input )
When wrapmode is set to 1 (Wrap), phase values above 1 use the decimal part of the number only. For example, an input of 4.3 will be treated as 0.3. Phase values below 0 will have the decimal part of the value subtracted from 1. For example an input of -0.4 will be treated as 0.6.

Common Box Attributes

Below is a list of attributes shared by all objects. If you want to change one of these attributes for an object based on the object box, you need to place the word sendbox in front of the attribute name, or use the object's Inspector.

annotation[symbol]

Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.

background[int]: 0

Adds or removes the object from the patcher's background layer. background 1 adds the object to the background layer, background 0 removes it. Objects in the background layer are shown behind all objects in the default foreground layer.

color[4 floats]

Sets the color for the object box outline.

fontface[int]

Sets the type style used by the object. The options are:

plain
bold
italic
bold italic Possible values:

0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'

fontname[symbol]

Sets the object's font.

fontsize[float]

Sets the object's font size (in points). Possible values:

'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'

hidden[int]: 0

Toggles whether an object is hidden when the patcher is locked.

hint[symbol]

Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.

ignoreclick[int]: 0

Toggles whether an object ignores mouse clicks in a locked patcher.

jspainterfile[symbol]

You can override the default appearance of a user interface object by assigning a JavaScript file with code for painting the object. The file must be in the search path.

patching_rect[4 floats]: 0. 0. 100. 0.

Sets the position and size of the object in the patcher window.

position[2 floats]
write-only

Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.

presentation[int]: 0

Sets whether an object belongs to the patcher's presentation.

presentation_rect[4 floats]: 0. 0. 0. 0.

Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.

rect[4 floats]
write-only

Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).

size[2 floats]
write-only

Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.

textcolor[4 floats]

Sets the color for the object's text in RGBA format.

textjustification[int]

Sets the justification for the object's text. Possible values:

0 = 'left'
1 = 'center'
2 = 'right'

varname[symbol]

Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.

Messages

float

In left inlet: Any float or signal or an input signal progressing from 0 to 1 is used to scan the trapezoid~ object's wavetable. The output of a phasor~ or some other audio signal can be used to control trapezoid~ as an oscillator, treating the contents of the wavetable as a repeating waveform.

In middle inlet: The ramp up portion of the trapezoidal waveform, specified as a fraction of a cycle between 0 and 1.0. The default is .1.

In right inlet: The ramp up portion of the trapezoidal waveform, specified as a fraction of a cycle between 0 and 1.0. The default is 0.9.

Arguments:
  • trapezoidal-control [float]

signal

In left inlet: Any float or signal or an input signal progressing from 0 to 1 is used to scan the trapezoid~ object's wavetable. The output of a phasor~ or some other audio signal can be used to control trapezoid~ as an oscillator, treating the contents of the wavetable as a repeating waveform.

In middle inlet: The ramp up portion of the trapezoidal waveform, specified as a fraction of a cycle between 0 and 1.0. The default is .1.

In right inlet: The ramp up portion of the trapezoidal waveform, specified as a fraction of a cycle between 0 and 1.0. The default is 0.9.

Output

signal

A signal which corresponds to the value referenced by the trapezoid~ object's input signal. If the output of a phasor~ or some other audio signal is used to scan the trapezoid~ object, the output will be a periodic waveform.

See Also

Name Description
buffer~ Store audio samples
cos~ Signal cosine function (0-1 range)
phasor~ Generate sawtooth signals
updown~ Trapezoidal Function Generator With Constant Attack and Release
wave~ Variable size wavetable