flonum
Display and output a number
Description
Display, input, and output floating-point numbers in a number box.
Discussion
Note: The way floating-point numbers are stored on your computer means that not all numbers can be represented. This means that you will often see values such as 2.3 displayed as 2.29999. Clicking in the Interface pane of the Max Preferences Window will make the Max application round numbers and truncates them at what it guesses is the least significant digit.
checkbox in theArguments
None.
Attributes
bgcolor[4 floats]
Sets the color for the number box object's displayed/unclicked background.
bordercolor[4 floats]
Sets the color for the number box object's outline.
cantchange[int]: 0
Toggles the ability to disallow changes with the mouse or the computer keyboard. The default is 0 (mouse/keyboard output active).
hbgcolor[4 floats]
Sets the RGBA values for the background of the number box when it is highlighted or being updated.
htextcolor[4 floats]
Sets the RGBA values for the number values displayed by the number box when it is highlighted or being updated.
htricolor[4 floats]
Sets the highlight color for the triangle inside the number box object that indicates that the contents are editable.
maximum[atom]: <none>
Sets the maximum value that can be displayed or sent out by the number box.
minimum[atom]: <none>
Sets the minimum value that can be displayed or sent out by the number box.
mouseup[int]: 0
Toggles the ability to send a number only when the mouse button is released, rather than continuously. The default is 0 (continuous display).
numdecimalplaces[int]: 0
Specifies the number of decimal places used when displaying a value.
outputonclick[int]: 0
Toggles outputting a value on mouse click.
parameter_enable[int]
Enables use of this object with Max for Live Parameters and allows for setting initial parameter values in the Max environment.
textcolor[4 floats]
Sets the color for the number box object's displayed/unclicked number values.
triangle[int]: 1
Toggles the drawing of a triangular arrow pointing to the number in the number box. The default is 1 (draw the triangle).
tricolor[4 floats]
Sets the color for the triangle inside the number box object that indicates that the contents are editable.
triscale[float]: 1.
Scales the size of the triangle drawn in the number box.
Legacy
brgba
bgcolor RGBA attribute. See here for more information.
is a legacy RGB alias for thefrgba
textcolor RGBA attribute. See here for more information.
is a legacy RGB alias for thergba2
htextcolor RGBA attribute. See here for more information.
is a legacy RGB alias for thergba3
hbgcolor RGBA attribute. See here for more information.
is a legacy RGB alias for thergba4
bordercolor RGBA attribute. See here for more information.
is a legacy RGB alias for theCommon Box Attributes
annotation[symbol]
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background[int]: 0
Adds or removes the object from the patcher's background layer.
adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.
color[4 floats]
Sets the color for the object box outline.
fontface[int]
Sets the type style used by the object. The options are:
plain
bold
italic
bold italic
Possible values:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
fontname[symbol]
Sets the object's font.
fontsize[float]
Sets the object's font size (in points).
Possible values:
'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'
hint[symbol]
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick[int]: 0
Toggles whether an object ignores mouse clicks in a locked patcher.
jspainterfile[symbol]
JS Painter File
patching_rect[4 floats]: 0. 0. 100. 0.
Sets the position and size of the object in the patcher window.
position[2 floats]
write-only
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation[int]: 0
Sets whether an object belongs to the patcher's presentation.
presentation_rect[4 floats]: 0. 0. 0. 0.
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect[4 floats]
write-only
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size[2 floats]
write-only
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
textcolor[4 floats]
Sets the color for the object's text in RGBA format.
textjustification[int]
Sets the justification for the object's text.
Possible values:
0 = 'left'
1 = 'center'
2 = 'right'
varname[symbol]
Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.
Parameter Attributes
Orderint
Sets the order of recall of this parameter. Lower numbers are recalled first. The order of recall of parameters with the same order number is undefined.
Parameter Mode Enableint
Parameter Mode Enable (not available from Parameters window)
Link to Scripting Nameint
When checked, the Scripting Name is linked to the Long Name attribute.
Long Namesymbol
The long name of the parameter. This name must be unique per patcher hierarchy.
Short Namesymbol
Sets the short name for the object's visual display. The maximum length varies according to letter width, but is generally in a range of 5 to 7 characters.
Typeint
Specifies the data type. The data types used in Max for Live are:
Float
Int
Enum (enumerated list)
Blob
Note: By convention, the Live application uses floating point numbers
for its calculations; the native integer representation is limited to 256
values, with a default range of 0-255 (similar to the char data type used
in Jitter). When working with Live UI objects whose integer values will
exceed this range, the Type attribute should be set to Float,
and the Unit Style attribute should be set to Int.
Range/Enumlist
When used with an integer or floating point data type, this field is
used to specify the minimum and maximum values of the parameter.
When used with an enumerated list (Enum) data type, this field contains
a space-delimited list of the enumerated values (if list items contain a
space or special characters, the name should be enclosed in double
quotes).
Clip Modulation Modeint
Sets the Clip Modulation Mode used by the Live application. The modulation
modes are:
None
Unipolar
Bipolar
Additive
Absolute
Clip Modulation Rangelist
This parameter is only used with the Absolute modulation mode. It specifies defines the range of values used.
Initial Enableint
When checked (set to 1), the UI object can store an initialization value. The value is set using the Initial attribute (see below).
Initiallist
Sets the initial value to be stored and used when the Initial Enable attribute is checked.
Unit Styleint
Sets the unit style to be used when displaying values. The unit style
values are: Int: displays integer values
Float: displays floating point values
Time: displays time values in milliseconds (ms)
Hertz: displays frequency values (Hz/kHz).
deciBel: displays loudness (dB)
%: Percentage
Pan: displays Left and Right values
Semitones: displays steps (st)
MIDI: displays pitch corresponding to the MIDI note number
Custom: displays custom data type
Native: defaults to floating point values
Custom Unitssymbol
Sets the units to be used with the 'Custom' unit style (see "Unit Style", above). Custom unit strings may be simple symbols (e.g. "Harmonic(s)"), in which case the parameter's value will be displayed in its 'Native' display mode, followed by the symbol (e.g. "12 Harmonic(s)" for an Int-typed parameter or "12.54 Harmonic(s)" for a Float-typed parameter). For additional control over the numerical component displayed, a sprintf-style string may be used (e.g. "%0.2f Bogon(s)", which would display a value such as ".87 Bogons").
Exponentfloat
When set to a value other than 1., the parameter's input and output values will be exponentially scaled according to the factor entered in this column.
Stepsint
The number of steps available between the minimum and maximum values of a parameter. For instance, if the parameter has a range from 0.-64., with Steps set to 4, the user can only set the parameter to 0, 21.33, 42.66 and 64.
Parameter Visibilityint
For automatable parameters (Int, Float, Enum), 'Stored Only' disables automation, although parameter values are stored in presets. 'Hidden' causes the parameter's value to be ignored when storing and recalling data. Non-automatable parameters (Blob) are 'Stored Only' by default, and can be set to 'Hidden', if desired.
Update Limit (ms)int
Speed limits values triggered by automation.
Defer Automation Outputint
Defers values triggered by automation.
Messages
bang
Sends the currently displayed number out the outlet.
int
The number received in the inlet is stored and displayed in the number box and sent out the outlet.
- input
[int]
float
The number received in the inlet is stored and displayed in the number box and sent out the outlet.
- input
[float]
max
The word number box. The word by itself sets the maximum to None (removes a prior maximum value constraint).
, followed by a number, sets the maximum value that can be displayed or sent out by the- maximum-value
[list]
min
The word number box. The word by itself sets the minimum to None (removes a prior minimum value constraint).
, followed by a number, sets the minimum value that can be displayed or sent out by the- minimum
[list]
(mouse)
Clicking and dragging up and down on the number box with the mouse (when the patcher window is locked) moves the displayed value up and down, and outputs the new values continuously.
In the float number box, dragging to the left of the decimal point changes the value in increments of 1. Dragging to the right of the decimal point changes the fractional part of the number in increments of 0.01.
When the active patcher window is locked, numbers can be entered into a number box by clicking on it with the mouse and typing in a number on the computer keyboard. Typing the Return or Enter keys on Macintosh or the Enter key on Windows, or clicking outside the number box, sends the number out the outlet.
select
The word
will make the number box active so that you can type numbers straight into it (click on any empty space in a locked patcher to deselect it).
set
The word
, followed by a number, sets the stored and displayed value to that number without triggering output.- input
[int]
Output
float
The number displayed in the number box is sent out the outlet. Numbers received in the inlet or typed on the computer keyboard can exceed the limits of the number box, but the value that gets stored, displayed, and sent out will automatically be limited to the specified range.
int
The number displayed in the number box is sent out the outlet. Numbers received in the inlet or typed on the computer keyboard can exceed the limits of the number box, but the value that gets stored, displayed, and sent out will automatically be limited to the specified range.
See Also
Name | Description |
---|---|
float | Store a decimal number |
int | Store an integer value |