mc.combine~
Combine inputs into a multichannel signal
Description
The mc.combine~ object combines inputs (signals, multichannel signals, floats) into one multichannel signal. Unlike mc.pack~, every channel of an input multichannel signal will be included in the output.
Arguments
number-of-inlets[int]
optional
The first argument specifies the number of inlets. If no argument is present, the object will be created with two inlets.
Attributes
chans[int]
The chans attribute sets a fixed number of output channels. By default chans is 0, meaning the number of outputs is determined by the total channel count of signals connected to the inlets of mc.combine~.
Common Box Attributes
annotation[symbol]
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background[int]: 0
Adds or removes the object from the patcher's background layer.
adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.
color[4 floats]
Sets the color for the object box outline.
fontface[int]
Sets the type style used by the object. The options are:
plain
bold
italic
bold italic
Possible values:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
fontname[symbol]
Sets the object's font.
fontsize[float]
Sets the object's font size (in points).
Possible values:
'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'
hint[symbol]
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick[int]: 0
Toggles whether an object ignores mouse clicks in a locked patcher.
jspainterfile[symbol]
You can override the default appearance of a user interface object by assigning a JavaScript file with code for painting the object. The file must be in the search path.
patching_rect[4 floats]: 0. 0. 100. 0.
Sets the position and size of the object in the patcher window.
position[2 floats]
write-only
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation[int]: 0
Sets whether an object belongs to the patcher's presentation.
presentation_rect[4 floats]: 0. 0. 0. 0.
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect[4 floats]
write-only
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size[2 floats]
write-only
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
textcolor[4 floats]
Sets the color for the object's text in RGBA format.
textjustification[int]
Sets the justification for the object's text.
Possible values:
0 = 'left'
1 = 'center'
2 = 'right'
varname[symbol]
Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.
Messages
int
An int message will set a constant value for a single channel in the output multichannel signal.
float
A float message will set a constant value for a single channel in the output multichannel signal.
list
A list message will set constant values for multiple channels. For instance, a list of three items will set constant values for three consecutive output channels starting at the output channel corresponding to the inlet receiving the list.
mute
The message
mutes all output channels, unmutes all output channels.- on/off-flag
[int]
signal
You can send either a single-channel or a multi-channel signal to mc.combine~.
See Also
Name | Description |
---|---|
mc.pack~ | Combine single inputs into a multichannel signal |
mc.unpack~ | Split a multichannel signal into single-channel signals |
mc.separate~ | Split a multichannel signal |