urn
Generate random numbers without duplicates
Description
Outputs random numbers and keeps track of each number that has been generated. When all numbers up to the maximum (set via an argument or the right inlet) have been output, a
is send out the right outlet.Arguments
limit[int]
optional
The number of possible values for the random number generator. If no argument is typed in, there will be only
possible number. The maximum limit is 4096.
seed[int]
optional
A second argument is used to set a "seed" value for the random generator. If no argument is specified, the time value will be used to initialize the seed.
Attributes
Common Box Attributes
annotation[symbol]
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background[int]: 0
Adds or removes the object from the patcher's background layer.
adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.
color[4 floats]
Sets the color for the object box outline.
fontface[int]
Sets the type style used by the object. The options are:
plain
bold
italic
bold italic
Possible values:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
fontname[symbol]
Sets the object's font.
fontsize[float]
Sets the object's font size (in points).
Possible values:
'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'
hint[symbol]
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick[int]: 0
Toggles whether an object ignores mouse clicks in a locked patcher.
jspainterfile[symbol]
JS Painter File
patching_rect[4 floats]: 0. 0. 100. 0.
Sets the position and size of the object in the patcher window.
position[2 floats]
write-only
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation[int]: 0
Sets whether an object belongs to the patcher's presentation.
presentation_rect[4 floats]: 0. 0. 0. 0.
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect[4 floats]
write-only
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size[2 floats]
write-only
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
textcolor[4 floats]
Sets the color for the object's text in RGBA format.
textjustification[int]
Sets the justification for the object's text.
Possible values:
0 = 'left'
1 = 'center'
2 = 'right'
varname[symbol]
Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.
Messages
bang
In left inlet: Sends out a previously unchosen random number from 0 to one less than the specified maximum limit.
int
In right inlet: Clears the list of already chosen numbers, and specifies the number of possible values for the random number generator. The random numbers will range from 0 to one less than this maximum limit. The maximum limit is 4096.
- limit
[int]
(inlet1)
Clears the list of already chosen numbers, and specifies the number of possible values for the random number generator. The random numbers will range from 0 to one less than this maximum limit. The maximum limit is 4096.
- limit
[int]
clear
In left inlet: Clears the list of already chosen numbers.
seed
In left inlet: The word urn object is created. However, once all numbers have been chosen, the sequence will repeat. Therefore, in order to achieve a non-repeating sequence of numbers, you will need to send the urn object the message each time you send it the message.
, followed by a number, provides a "seed" value for the random generator, which causes a specific (reproducible) sequence of pseudo-random numbers to occur. The number uses the time elapsed since system startup (an unpredictable value) as the seed, ensuring an unpredictable sequence of numbers. This unpredictable seed is used by default when the- seed
[int]
Output
bang
Out right outlet: When all numbers in the current range have been generated, urn sends a out the right outlet instead of a number out the left outlet.
int
Out left outlet: If there are numbers within the current range that have not been sent out since the last urn generates a random number between 0 and one less than the maximum.
message was received,See Also
Name | Description |
---|---|
decide | Choose randomly between 1 and 0 |
deferlow | Defer the execution of a message (always) |
drunk | Output random numbers within a step range |
random | Generate a random number |