ezadc~
Description
ezadc~ works as a user interface version of the adc~ object. It appears as a button which can be clicked with the mouse to turn audio on or off.
Examples

Audio input for processing and recording
Arguments
None.
Attributes
bgcolor [4 floats]
Background Color
color [4 floats]7.0.0
Select the color to show the audio on status.
elementcolor [4 floats]7.0.0
Select the color to show the audio off status.
local [int] (default: 0)
Switch is Local
style [symbol] (default: )7.0.0
Sets the style to be applied to the object. Styles can be set using the Format palette.
Common Box Attributes
Messages
int
Arguments
stop/start-flag
[int]
A non-zero number turns on audio processing in all loaded patches. A value of
turns all audio processing off. list
Arguments
input-channel-designations
[list]
(mouse)
Clicking on ezadc~ toggles audio processing on or off. Audio on is represented by the object being highlighted.
local
Arguments
behavioral
[int]
, followed by , makes a click to turn on an open
Opens the Audio Status window. The window is also brought to the front.
set
Arguments
logical-output-channel
[int]
logical-input-channel [int]
logical-input-channel [int]
The word
, followed by two numbers, sets the logical input channel for one of the object's signal outlets. The first number specifies the outlet number, where is the leftmost outlet. The second number specifies the logical input channel (from 1 to 512). If the second number is , the outlet sends out the zero signal. start
Turns on audio processing in all loaded patches.
startwindow
Turns on audio processing only in the patch in which this ezadc~ is located, and in subpatches of that patch. Turns off audio processing in all other patches.
stop
Turns off audio processing in all loaded patches.
wclose
Closes the Audio Status window.
Output
signal
Out left outlet: Audio input from channel 1.
Out right outlet: Audio input from channel 2.
See Also
Name | Description |
---|---|
adc~ | |
adstatus | |
dac~ | |
ezdac~ | |
MSP: Audio Input and Output | MSP: Audio Input and Output |
MSP Sampling Tutorial 1: Recording and Playback | MSP Sampling Tutorial 1: Recording and Playback |