mc.number~
Description
Use the mc.number~ object to display or generate multichannel signal values.
Examples
Discussion
The mc.number~ object operates in two different modes. Switch modes by clicking on the icon on the left side of the object box.
In signal monitor mode (denoted by a wave) it displays the value of the multichannel signal connected to its left inlet. Click one of the dots below the number to select an input channel for display.
In signal output mode (denoted by a downward arrow), mc.number~ displays a value received in the left inlet or entered into the object box. This number also becomes a constant signal value for a channel in mc.number~ 's multichannel signal output. Highlight the object for typing by clicking on the number, or scroll on the number to change its value. Click one of the dots below the number display to select a channel for generating a signal.
Arguments
None.
Attributes
bgcolor [4 floats]
Background color
chans [int] (default: 0)
When the value of chans is non-zero the mc.number~ object displays and outputs a fixed number of channels regardless of the number of channels in a connected multichannel signal. When chans is 0 (the default), the object auto-adapts to the channel count of the connected multichannel signal.
color [4 floats]
Sets the color of the active channel indicator.
displaychan [int] (default: 1)
The displaychan attribute sets the currently selected channel for display in either signal monitor mode or signal output mode. In addition, the value of displaychan attribute determines the output channel whose value will be set by numbers sent to the object's left inlet.
ft1 [float] (default: 0.)
The ft1 attribute sets the ramp time of the output signal in milliseconds. The default time is 0.
interval [float] (default: 100.)
Sets the mc.number~ object's display update rate (in milliseconds). This is also the rate at which the connected multichannel signal is sampled and output as float values out the object's middle outlet.
maximum [atom] (default: <none>)
Sets the maximum value that can be displayed or output.
minimum [atom] (default: <none>)
Sets the minimum value that can be displayed or output.
monitormode [int] (default: 1)
The monitormode attribute enables or disables signal monitor mode.
numdecimalplaces [int] (default: 0)
Sets the number of decimal places shown for a displayed or entered value.
sigoutmode [int] (default: 1)
The sigoutmode attribute enables or disables signal output mode.
style [symbol] (default: )7.0.0
Sets the style to be applied to the object. Styles can be set using the Format palette.
textcolor [4 floats]
Sets the color for the mc.number~ object's number values. The attribute is mapped to the style color.
Common Box Attributes
annotation [symbol]
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background [int] (default: 0)
Adds or removes the object from the patcher's background layer.
adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.color [4 floats]
Sets the color for the object box outline.
fontface [int]
Sets the type style used by the object. The options are:
plain
bold
italic
bold italic
Possible values:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
fontname [symbol]
Sets the object's font.
fontsize [float]
Sets the object's font size (in points).
Possible values:
'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'
hidden [int] (default: 0)
Toggles whether an object is hidden when the patcher is locked.
hint [symbol]
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick [int] (default: 0)
Toggles whether an object ignores mouse clicks in a locked patcher.
jspainterfile [symbol]
JS Painter File
patching_rect [4 floats] (default: 0. 0. 100. 0.)
Sets the position and size of the object in the patcher window.
position [2 floats]
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation [int] (default: 0)
Sets whether an object belongs to the patcher's presentation.
presentation_rect [4 floats] (default: 0. 0. 0. 0.)
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect [4 floats]
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size [2 floats]
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
textcolor [4 floats]
Sets the color for the object's text in RGBA format.
textjustification [int]
Sets the justification for the object's text.
Possible values:
0 = 'left'
1 = 'center'
2 = 'right'
varname [symbol]
Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.
Messages
bang
int
Arguments
float
Arguments
In right inlet: Sets a ramp time in milliseconds. The default time is 0.
(inlet1)
Arguments
list
Arguments
ramp-time [int]
allow
Arguments
flags
Arguments
max
Arguments
min
Arguments
mode
Arguments
(mouse)
set
Arguments
signal
Output
float
Out middle outlet: Samples of the input multichannel signal are sent out at a rate specified by the interval attribute.
float
Out right outlet: Immediately preceding sample output from the middle outlet, mc.number~ outputs the channel index of the sampled signal value.
signal
Out left outlet: When audio is on, mc.number~ outputs a multichannel signal consisting of constant values, set by values in signal output mode or received in its left inlet. If a non-zero ramp time is set, changes in output will ramp from previous to new values over the specified time.
See Also
Name | Description |
---|---|
MC Visualization and Probing | MC Visualization and Probing |
number~ | Signal monitor and constant generator |
line~ | Linear signal ramp generator |
sig~ | Convert numbers into audio signals |
snapshot~ | Convert signal values to numbers |
MSP Analysis Tutorial 1: Signals and Meters | MSP Analysis Tutorial 1: Signals and Meters |