Node for Max
Node for Max is primarily managed through a single Max object: node.script.
When the node.script object receives a message, it will start a Node process defined by the file or package folder specified by the argument.
Once the process is started, messages to the inlet of node.script will be passed to the Node process. Messages from the Node process can be received from the left outlet of node.script.
- Each node.script object in your Max patch can run a single process.
- Each program run in a node.script object runs as a separate process from all other processes in other node.script objects.
- A program run in a node.script object must be explicitly started with a message before it can accept input/commands.
- Automatically send a message when the program is ready by listening for a “started” notification from node.script.
- Anatomy of an N4M Patch
- Using npm
- Working with Projects and Max for Live Devices
- Differences between the js object and the node.script object
- Stopping, starting and auto-starting a process
- Using the node.debug object
- The node.scriptJS API and max-api Module
- The node.script lifecycle
- Using custom binaries for Node and npm
- Remote debugging
- stdin, stdout and stderr with node.script
You can find examples of the node.script object at work in the help file: node.script.maxhelp
There is a range of content available to either get you started with Node for Max, learn more about basic concepts or get inspired by projects other users have been using it for:
- The node.script helpfile offers examples on how to use and integrate Node for Max with your Max patch.
- While the former provides a number of focused examples, the Cycling ’74 GitHub also contains a set of small-sized projects that show typical use-cases. These include examples that integrate a Web Server into your Max patch, or connecting your patch it to the Freesound API. You can download these examples at https://github.com/cycling74/n4m-examples
- If you are looking for even more inspiration - Max users are sharing their projects and patches using Node for Max on a separate repository. Feel free to browse them or maybe even contribute at https://github.com/Cycling74/n4m-community