Package MSP

index~

Read from a buffer~ with no interpolation

Description

Use index~ to read from a buffer~ object at a signal-driven sample index with no interpolation on the output.

Discussion

Since the index~ object does no interpolation, it is less useful for general sample playback tasks than play~, groove~ etc. However, it may be more accurate and efficient for special circumstances of using a buffer~ as data storage such as for FFT windowing. Unlike peek~, the buffer~ index to read is specified as a signal.

Arguments

buffer-name[symbol]
optional

Buffer name

buffer-channel-to-index[int]
optional

Buffer channel to read

Attributes

Common Box Attributes

Below is a list of attributes shared by all objects. If you want to change one of these attributes for an object based on the object box, you need to place the word sendbox in front of the attribute name, or use the object's Inspector.

annotation[symbol]

Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.

background[int]: 0

Adds or removes the object from the patcher's background layer. background 1 adds the object to the background layer, background 0 removes it. Objects in the background layer are shown behind all objects in the default foreground layer.

color[4 floats]

Sets the color for the object box outline.

fontface[int]

Sets the type style used by the object. The options are:

plain
bold
italic
bold italic Possible values:

0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'

fontname[symbol]

Sets the object's font.

fontsize[float]

Sets the object's font size (in points). Possible values:

'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'

hidden[int]: 0

Toggles whether an object is hidden when the patcher is locked.

hint[symbol]

Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.

ignoreclick[int]: 0

Toggles whether an object ignores mouse clicks in a locked patcher.

jspainterfile[symbol]

You can override the default appearance of a user interface object by assigning a JavaScript file with code for painting the object. The file must be in the search path.

patching_rect[4 floats]: 0. 0. 100. 0.

Sets the position and size of the object in the patcher window.

position[2 floats]
write-only

Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.

presentation[int]: 0

Sets whether an object belongs to the patcher's presentation.

presentation_rect[4 floats]: 0. 0. 0. 0.

Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.

rect[4 floats]
write-only

Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).

size[2 floats]
write-only

Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.

textcolor[4 floats]

Sets the color for the object's text in RGBA format.

textjustification[int]

Sets the justification for the object's text. Possible values:

0 = 'left'
1 = 'center'
2 = 'right'

varname[symbol]

Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.

Messages

int

In right inlet: Specify the channel to read

Arguments:
  • buffer-channel [int]

float

In right inlet: Converted to int

Arguments:
  • buffer-channel [int]

(mouse)

Double-click to view the buffer~ contents

set

Set name of the buffer~ to read

Arguments:
  • buffer-name [symbol]

signal

Set sample index

Output

signal

Out left outlet: Samples from the buffer at the sample indices specified by the input. No interpolation is performed if the input sample index is not an integer.

Out right outlet: A signal containing the current buffer channel. This signal can be connected to the right inlet of poke~ to guarantee that index~ will produce output before poke~ consumes it. This technique is known as order forcing .

See Also

Name Description
buffer~ Store audio samples
buffir~ buffer-based FIR filter
count~ Count samples elapsed
fft~ Fast Fourier transform