peek~
Read and write sample values
Description
Use peek~ to read and write sample values to a named buffer~. Unlike related objects index~ and poke~, values and indices are specified as Max messages, and the object will function even when the audio is not turned on.
Arguments
buffer-name[symbol]
optional
Buffer name
buffer-channel[int]
optional
Buffer channel to read/write
clipping-enable-flag[int]
optional
If set to 1, then values written to the buffer~ will be clipped to within -1.0 to 1.0. See the message.
Attributes
Common Box Attributes
annotation[symbol]
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background[int]: 0
Adds or removes the object from the patcher's background layer.
adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.
color[4 floats]
Sets the color for the object box outline.
fontface[int]
Sets the type style used by the object. The options are:
plain
bold
italic
bold italic
Possible values:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
fontname[symbol]
Sets the object's font.
fontsize[float]
Sets the object's font size (in points).
Possible values:
'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'
hint[symbol]
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick[int]: 0
Toggles whether an object ignores mouse clicks in a locked patcher.
jspainterfile[symbol]
You can override the default appearance of a user interface object by assigning a JavaScript file with code for painting the object. The file must be in the search path.
patching_rect[4 floats]: 0. 0. 100. 0.
Sets the position and size of the object in the patcher window.
position[2 floats]
write-only
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation[int]: 0
Sets whether an object belongs to the patcher's presentation.
presentation_rect[4 floats]: 0. 0. 0. 0.
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect[4 floats]
write-only
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size[2 floats]
write-only
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
textcolor[4 floats]
Sets the color for the object's text in RGBA format.
textjustification[int]
Sets the justification for the object's text.
Possible values:
0 = 'left'
1 = 'center'
2 = 'right'
varname[symbol]
Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.
Messages
int
The value stored at the specified sample-index is sent out the peek~ object's outlet. However, if a value has just been received in the middle inlet, peek~ stores that value in the buffer~ at the specified sample index instead. If the sample-index is out of range for the buffer~, no data is read or written.
- sample-index
[int]
float
Floating-point values are converted to
In left inlet: Set the sample to be stored.
In right inlet: Set the buffer channel.
- sample-index/buffer-channel
[float]
list
clip
If set to 1, then values written to the buffer~ will be clipped to within -1.0 to 1.0. Disable by setting to 0.
- clipping-enable-flag
[int]
(mouse)
Double-click to view the buffer~ contents
set
Output
See Also
Name | Description |
---|---|
buffer~ | Store audio samples |
buffir~ | buffer-based FIR filter |
index~ | Read from a buffer~ with no interpolation |
poke~ | Write sample values to a buffer by index |
table | Store and edit an array of numbers |