Video and Graphics Programming Tutorials - Table of Contents
This core skills course will get you building projects with Jitter right away. We recommend keeping an open patcher ready to start patching along with the text. By the end, you will have learned and practiced the basic skills to create a variety of projects that incorporate audio-driven graphics, video capture and playback, 3D geometry, and more.
- Display a Video — Play your first video
- Live Capture — Grab live video
- Control Jitter with Messages — Controlling Jitter Objects
- Adding 3D Objects — 3 dimensional programming
- Jitter Matrix Exploration - Part 1 — The Jitter Matrix, Part 1
- Jitter Matrix Exploration - Part 2 — The Jitter Matrix, Part 2
- Generating Geometry — Create 3d geometry using the matrix
- Audio into a matrix — Trigger visuals from audio input
- Building live video effects — transform video in real time
- Composing the screen — your screen is a canvas
See Also
Name | Description |
---|---|
Working with Video in Jitter | Working with Video in Jitter |
Working with OpenGL | Working with OpenGL |
Jitter Tutorials: Table of Contents | Jitter Tutorials: Table of Contents |
Working with OpenGL | Working with OpenGL |
Working with Video in Jitter | Working with Video in Jitter |
Jitter Examples Listing | Jitter Examples Listing |
Jitter Javascript Examples Listing | Jitter Javascript Examples Listing |
Jitter OpenGL Examples Listing | Jitter OpenGL Examples Listing |
jit.gl.camera | |
jit.gl.gridshape | |
jit.gl.mesh | |
jit.gl.model | |
jit.gl.node | |
jit.gl.pix | |
jit.gl.render | |
jit.gl.shader | |
jit.gl.slab | |
jit.gl.texture | |
jit.gl.videoplane | |
jit.world |