universal
Send messages to all objects of the same type
Description
Sends a input message to all instances of the same class of object in a patcher. The order in which the messages arrive is not defined.
Arguments
Attributes
descend[int]: 0
Common Box Attributes
annotation[symbol]
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background[int]: 0
Adds or removes the object from the patcher's background layer.
adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.
color[4 floats]
Sets the color for the object box outline.
fontface[int]
Sets the type style used by the object. The options are:
plain
bold
italic
bold italic
Possible values:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
fontname[symbol]
Sets the object's font.
fontsize[float]
Sets the object's font size (in points).
Possible values:
'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'
hint[symbol]
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick[int]: 0
Toggles whether an object ignores mouse clicks in a locked patcher.
jspainterfile[symbol]
JS Painter File
patching_rect[4 floats]: 0. 0. 100. 0.
Sets the position and size of the object in the patcher window.
position[2 floats]
write-only
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation[int]: 0
Sets whether an object belongs to the patcher's presentation.
presentation_rect[4 floats]: 0. 0. 0. 0.
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect[4 floats]
write-only
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size[2 floats]
write-only
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
textcolor[4 floats]
Sets the color for the object's text in RGBA format.
textjustification[int]
Sets the justification for the object's text.
Possible values:
0 = 'left'
1 = 'center'
2 = 'right'
varname[symbol]
Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.
Messages
bang
Sends a
to all instances of the same class of object within the patcher.
int
Sends an
to all instances of the same class of object within the patcher.- input
[int]
float
Sends a
to all instances of the same class of object within the patcher.- input
[float]
list
Sends a
to all instances of the same class of object within the patcher.- input
[list]
anything
Sends the message after the word
to all instances of any object that it can be applied to within the patcher.- input
[list]
send
To send messages to certain objects whose class names are also reserved Max message names (such as
and ), you need to start the message with the message. can be used with any class.- input
[list]
Input
The universal object expects as input a symbol that names an object class (for example, table or dspstate~), followed by a message selector and any number of arguments for that message. The message and its arguments (if any) are sent to all instances of the class within the same patcher (and possibly its subpatchers).
Output
The object has no outlets, but objects receiving the message(s) it sends may have some form of output from their outlets. However, the order in which the message is sent to various objects is not guaranteed. This is also true when using the send and receive objects.
See Also
Name | Description |
---|---|
forward | Send messages to specified receive objects |
receive | Receive messages without patch cords |
send | Send messages without patch cords |
value | Share data between other value objects |