Generate platonic solids
The shape attribute selects which of the five platonic solids are drawn: tetrahedron, cube, octahedron, dodecahedron, or icosahedron. As with most objects in the OB3D group, setting matrixoutput to 1 enables drawing via messages out the object's left outlet.
Name | Type | g/s | Description |
---|---|---|---|
shape | int | The Platonic solid to be drawn (default = 1 (tetrahedron)) The solid may by specified by name. The allowable names are The solid may alternately be specified by number: 1 = tetrahedron 2 = cube 3 = octahedron 4 = dodecahedron 5 = icosahedron |
, , , , or .
Name | Description |
---|---|
jit.gl.graph | Open GL floating-point data visualization |
jit.gl.gridshape | Generate simple geometric shapes as a connected grid |
jit.gl.handle | Use mouse movement to control position/rotation |
jit.gl.isosurf | Generates a GL based surface extraction |
jit.gl.mesh | Generates GL geometry from existing data |
jit.gl.model | Read and draw Wavefront .obj models |
jit.gl.nurbs | Generate NURBS surface |
jit.gl.render | Render Open GL |
jit.gl.shader | Manages a GL shader |
jit.gl.sketch | GL parallel to lcd |
jit.gl.slab | Performs a GL accelerated grid-based evaluation |
jit.gl.text2d | Write bitmap text |
jit.gl.text3d | Write vector text |
jit.gl.texture | Manages a GL texture |
jit.gl.videoplane | GL accelerated video plane |
jit.gl.volume | Creates a GL accelerated volume vizualization |
Tutorial 34: Using Textures | Tutorial 34: Using Textures |