inlet
Description
Receive messages from outside the patcher wherever it is embedded. Each inlet object in a patcher will show up as an inlet at the top of an object box when the patch is used inside another patcher (as an object or a subpatch). Messages sent into such an inlet will be received by the inlet object in the subpatch.
Examples
Discussion
A patcher can have a maximum of 250 signal inlets. The number of data inlets is a much bigger number than that.
Arguments
None.
Attributes
comment [object]7.0.0
Sets the mouse-over Assistance message for the inlet. This value can only be set using the Comment setting in the inlet object's Inspector.
cool [int] (default: 0)8.0.2
Show as Cold
style [symbol] (default: )7.0.0
Sets the style to be applied to the object. Styles can be set using the Format palette.
tricolor [4 floats]7.0.0
Sets the triangle color in RGBA format.
Common Box Attributes
annotation [symbol]
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background [int] (default: 0)
Adds or removes the object from the patcher's background layer.
adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.color [4 floats]
Sets the color for the object box outline.
fontface [int]
Sets the type style used by the object. The options are:
plain
bold
italic
bold italic
Possible values:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
fontname [symbol]
Sets the object's font.
fontsize [float]
Sets the object's font size (in points).
Possible values:
'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'
hidden [int] (default: 0)
Toggles whether an object is hidden when the patcher is locked.
hint [symbol]
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick [int] (default: 0)
Toggles whether an object ignores mouse clicks in a locked patcher.
jspainterfile [symbol]
JS Painter File
patching_rect [4 floats] (default: 0. 0. 100. 0.)
Sets the position and size of the object in the patcher window.
position [2 floats]
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation [int] (default: 0)
Sets whether an object belongs to the patcher's presentation.
presentation_rect [4 floats] (default: 0. 0. 0. 0.)
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect [4 floats]
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size [2 floats]
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
textcolor [4 floats]
Sets the color for the object's text in RGBA format.
textjustification [int]
Sets the justification for the object's text.
Possible values:
0 = 'left'
1 = 'center'
2 = 'right'
varname [symbol]
Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.
Messages
(mouse)
Output
anything
In a subpatch inlet sends out whatever messages it receives through patch cords from the patch that contains it.
See Also
Name | Description |
---|---|
Organizing Your Patch | Organizing Your Patch |
Configuring Objects In A Patcher | Configuring Objects In A Patcher |
bpatcher | Embed a subpatch with a visible UI |
outlet | Send messages out of a patcher |
pcontrol | Open and close subwindows |
receive | Receive messages without patch cords |
send | Send messages without patch cords |
Max Basic Tutorial 14: Encapsulation | Max Basic Tutorial 14: Encapsulation |