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outlet Reference

Send messages out of a patcher

outlet

Description

Show up as an outlet at the bottom of an object box when the patcher is used inside another patcher (as an object or a subpatch). Messages received by the outlet object will come out of the corresponding outlet in the subpatch's object box.

Examples

Outlets of the subpatch object correspond to the outlet objects inside the subpatch

Arguments

None.

Attributes

comment [object]7.0.0

Sets the mouse-over Assistance message for the outlet. This value can only be set using the Comment setting in the inlet object's Inspector.

style [symbol] (default: )7.0.0

Sets the style to be applied to the object. Styles can be set using the Format palette.

tricolor [4 floats]7.0.0

Sets the triangle color in RGBA format.

Common Box Attributes

annotation [symbol]

Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.

background [int] (default: 0)

Adds or removes the object from the patcher's background layer. background 1 adds the object to the background layer, background 0 removes it. Objects in the background layer are shown behind all objects in the default foreground layer.

color [4 floats]

Sets the color for the object box outline.

fontface [int]

Sets the type style used by the object. The options are:

plain
bold
italic
bold italic Possible values:

0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'

fontname [symbol]

Sets the object's font.

fontsize [float]

Sets the object's font size (in points). Possible values:

'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'

hidden [int] (default: 0)

Toggles whether an object is hidden when the patcher is locked.

hint [symbol]

Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.

ignoreclick [int] (default: 0)

Toggles whether an object ignores mouse clicks in a locked patcher.

jspainterfile [symbol]

JS Painter File

patching_rect [4 floats] (default: 0. 0. 100. 0.)

Sets the position and size of the object in the patcher window.

position [2 floats]

g/s(set)

Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.

presentation [int] (default: 0)

Sets whether an object belongs to the patcher's presentation.

presentation_rect [4 floats] (default: 0. 0. 0. 0.)

Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.

rect [4 floats]

g/s(set)

Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).

size [2 floats]

g/s(set)

Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.

textcolor [4 floats]

Sets the color for the object's text in RGBA format.

textjustification [int]

Sets the justification for the object's text. Possible values:

0 = 'left'
1 = 'center'
2 = 'right'

varname [symbol]

Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.

Messages

(mouse)

Double-clicking on an outlet object will open the parent patch or bring it to front.

Output

anything

Any messages received by outlet in a subpatch are sent out the outlet of that subpatch, through patch cords.

See Also

Name Description
Organizing Your Patch Organizing Your Patch
Configuring Objects In A Patcher Configuring Objects In A Patcher
bpatcher Embed a subpatch with a visible UI
forward Send messages to specified receive objects
inlet Receive messages from outside a patcher
patcher Create a subpatch within a patch
receive Receive messages without patch cords
send Send messages without patch cords
Max Basic Tutorial 14: Encapsulation Max Basic Tutorial 14: Encapsulation