tab
Tab control
Description
The tab can be used to create multiple button and multiple column displays and interfaces.
Arguments
None.
Attributes
activesafe[int]: 1
When set to one, protects the currently active tab from text truncation.
bgcolor[4 floats]
7.0.0
Sets the background color of the tab objet in RGBA format.
button[int]: 0
Toggles button mode for the tab object.
colorselectedtext[int]: 0
7.0.0
Toggles the coloring of a contrasting text color for selected and unselected text. When enabled, the selected text color is set using the
attribute, and the unselected text color is set using the attribute.
contrastactivetab[int]: 1
7.0.0
Toggles the use of a contrasting tab color.
gradient[float]: 0.
Toggles the application of a gradient effect to the tab buttons.
htabcolor[4 floats]
Sets the color of the selected tab in RGBA format. The
attribute is mapped to the style color.
margin[int]: 4
Sets the text margin, in pixels, for tab text.
mode[int]: 0
Sets the text tab layout mode. The modes are:
0 separate tab entries are equally spaced. This is the default.
1 separate tab entries are proportionally spaced according to the text.
Note: to add multiple words, use the backslash before a space (e.g. "one\ down")
Possible values:
0 = 'Equal Spaced'
1 = 'Proportional'
multiline[int]: 1
Toggles allowing multiple lines of text in a tab. When set, you can resize the object to create multicolumn displays.
param_connect[symbol]:
Establishes a two-way connection between the object and a parameter of a compatible object with parameters such as gen~ or jit.gl.slab. The object can be used to change the value of the parameter and will update if the parameter value changes. The easiest way to set param_connect is with the attribute's menu in the inspector or the Connect submenu of the Object Action menu. The menu displays all available parameters of compatible objects.
Setting the param_connect attribute with a message requires the target parameter's path, which is the host object's scriping name followed by two colons and the parameter name. For example, for a gen~ object with scripting name , the path of the parameter would be . You can set a value for the param_connect before the host object or parameter exists, and the object will connect to the parameter once it exists. Refer to the user guide entry for param_connect for more details.
parameter_enable[int]
Enables use of this object with Max for Live Parameters and setting initial parameter values in Max.
parameter_mappable[int]: 1
When parameter_mappable is enabled, the object will be available for mapping to keyboard or MIDI input using the Mappings feature. (default = 1).
rounded[float]: 8.
Sets the radius, in pixels for the tab object.
segmented[int]: 0
Segmented
spacing_x[float]: 4.
Sets the horizontal spacing for the tab object in pixels.
spacing_y[float]: 4.
Sets the vertical spacing for the tab object in pixels.
style[symbol]:
7.0.0
Sets the style to be applied to the object. Styles can be set using the Format Palette.
tabcolor[4 floats]
Sets the tab color for unselected items in RGBA format. The
attribute is mapped to the style color.
tabs[64 symbols]: one two three
Sets the tab text for each tab in the tab object.
textcolor[4 floats]
Sets the text color for the tab object when the tab is unselected in RGBA format. The attribute is mapped to the style color.
truncate[int]: 1
Sets the truncation to be applied to tab text
Possible values:
0 = 'No truncation'
1 = 'Truncate from the right'
2 = 'Truncate from the middle'
valign[int]: 1
Sets the vertical alignment for tabs
Possible values:
0 = 'Top'
1 = 'Center'
2 = 'Bottom'
Common Box Attributes
annotation[symbol]
Sets the text that will be displayed in the Clue window when the user moves the mouse over the object.
background[int]: 0
Adds or removes the object from the patcher's background layer.
adds the object to the background layer, removes it. Objects in the background layer are shown behind all objects in the default foreground layer.
color[4 floats]
Sets the color for the object box outline.
fontface[int]
Sets the type style used by the object. The options are:
plain
bold
italic
bold italic
Possible values:
0 = 'regular'
1 = 'bold'
2 = 'italic'
3 = 'bold italic'
fontname[symbol]
Sets the object's font.
fontsize[float]
Sets the object's font size (in points).
Possible values:
'8'
'9'
'10'
'11'
'12'
'13'
'14'
'16'
'18'
'20'
'24'
'30'
'36'
'48'
'64'
'72'
hint[symbol]
Sets the text that will be displayed in as a pop-up hint when the user moves the mouse over the object in a locked patcher.
ignoreclick[int]: 0
Toggles whether an object ignores mouse clicks in a locked patcher.
jspainterfile[symbol]
You can override the default appearance of a user interface object by assigning a JavaScript file with code for painting the object. The file must be in the search path.
patching_rect[4 floats]: 0. 0. 100. 0.
Sets the position and size of the object in the patcher window.
position[2 floats]
write-only
Sets the object's x and y position in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its size unchanged.
presentation[int]: 0
Sets whether an object belongs to the patcher's presentation.
presentation_rect[4 floats]: 0. 0. 0. 0.
Sets the x and y position and width and height of the object in the patcher's presentation, leaving its patching position unchanged.
rect[4 floats]
write-only
Sets the x and y position and width and height of the object in both patching and presentation modes (if the object belongs to its patcher's presentation).
size[2 floats]
write-only
Sets the object's width and height in both patching and presentation modes (if the object belongs to its patcher's presentation), leaving its position unchanged.
textcolor[4 floats]
Sets the color for the object's text in RGBA format.
textjustification[int]
Sets the justification for the object's text.
Possible values:
0 = 'left'
1 = 'center'
2 = 'right'
varname[symbol]
Sets the patcher's scripting name, which can be used to address the object by name in pattr, scripting messages to thispatcher, and the js object.
Parameter Attributes
Orderint
Sets the order of recall of this parameter. Lower numbers are recalled first. The order of recall of parameters with the same order number is undefined.
Parameter Mode Enableint
Parameter Mode Enable (not available from Parameters window)
Link to Scripting Nameint
When checked, the Scripting Name is linked to the Long Name attribute.
Long Namesymbol
The long name of the parameter. This name must be unique per patcher hierarchy.
Short Namesymbol
Sets the short name for the object's visual display. The maximum length varies according to letter width, but is generally in a range of 5 to 7 characters.
Typeint
Specifies the data type. The data types used in Max for Live are:
Float
Int
Enum (enumerated list)
Blob
Note: By convention, the Live application uses floating point numbers
for its calculations; the native integer representation is limited to 256
values, with a default range of 0-255 (similar to the char data type used
in Jitter). When working with Live UI objects whose integer values will
exceed this range, the Type attribute should be set to Float,
and the Unit Style attribute should be set to Int.
Range/Enumlist
When used with an integer or floating point data type, this field is
used to specify the minimum and maximum values of the parameter.
When used with an enumerated list (Enum) data type, this field contains
a space-delimited list of the enumerated values (if list items contain a
space or special characters, the name should be enclosed in double
quotes).
Clip Modulation Modeint
Sets the Clip Modulation Mode used by the Live application. The modulation
modes are:
None
Unipolar
Bipolar
Additive
Absolute
Clip Modulation Rangelist
This parameter is only used with the Absolute modulation mode. It specifies defines the range of values used.
Initial Enableint
When checked (set to 1), the UI object can store an initialization value. The value is set using the Initial attribute (see below).
Initiallist
Sets the initial value to be stored and used when the Initial Enable attribute is checked.
Unit Styleint
Sets the unit style to be used when displaying values. The unit style
values are: Int: displays integer values
Float: displays floating point values
Time: displays time values in milliseconds (ms)
Hertz: displays frequency values (Hz/kHz).
deciBel: displays loudness (dB)
%: Percentage
Pan: displays Left and Right values
Semitones: displays steps (st)
MIDI: displays pitch corresponding to the MIDI note number
Custom: displays custom data type
Native: defaults to floating point values
Custom Unitssymbol
Sets the units to be used with the 'Custom' unit style (see "Unit Style", above). Custom unit strings may be simple symbols (e.g. "Harmonic(s)"), in which case the parameter's value will be displayed in its 'Native' display mode, followed by the symbol (e.g. "12 Harmonic(s)" for an Int-typed parameter or "12.54 Harmonic(s)" for a Float-typed parameter). For additional control over the numerical component displayed, a sprintf-style string may be used (e.g. "%0.2f Bogon(s)", which would display a value such as ".87 Bogons").
Exponentfloat
When set to a value other than 1., the parameter's input and output values will be exponentially scaled according to the factor entered in this column.
Stepsint
The number of steps available between the minimum and maximum values of a parameter. For instance, if the parameter has a range from 0.-64., with Steps set to 4, the user can only set the parameter to 0, 21.33, 42.66 and 64.
Parameter Visibilityint
For automatable parameters (Int, Float, Enum), 'Stored Only' disables automation, although parameter values are stored in presets. 'Hidden' causes the parameter's value to be ignored when storing and recalling data. Non-automatable parameters (Blob) are 'Stored Only' by default, and can be set to 'Hidden', if desired.
Update Limit (ms)int
Speed limits values triggered by automation.
Defer Automation Outputint
Defers values triggered by automation.
Messages
bang
message will retrigger the object's output.
int
The number specifies a tab item to be sent out, and causes tab to display that item and send the index out the first outlet and the tab text out the second outlet. The items are numbered starting at 0. A tab can also be chosen with the mouse.
- tab
[int]
float
Converted to
.- tab
[float]
(mouse)
Clicking on a tab button will highlight and set the selection and send the index out the first outlet and the tab text out the second outlet.
next
prev
set
The word tab to display that item, but does not cause any output.
, followed by a number, specifies a tab item to be selected, and causes- tab
[list]
setsymbol
The word tab to display that item but does not send output.
, followed by a symbol that specifies a tab item, causes- tab
[list]
symbol
The word tab to display that item and send the index out the first outlet and the tab text out the second outlet.
, followed by a symbol that specifies a tab item, causes- tab name
[list]
See Also
Name | Description |
---|---|
matrixctrl | Matrix switch control |
pictctrl | Picture-based control |
pictslider | Picture-based slider control |
textbutton | Button with text |
ubutton | Transparent button |